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{{up to date|2023-10-28}}
{{PageSeo
{{PageSeo
|description = Dryads are a type of Fey creature found in Baldur's Gate 3. They channel powerful druidic powers, allowing them to entrangle their enemies and call forth upon Wood Woads for help.
|description = Dryads are a non-playable Fey race of creatures found in Baldur's Gate 3. They channel powerful druidic powers, allowing them to entangle their enemies and call forth upon Wood Woads for help.
|image = Dryad.jpg
|image = Dryad Model.png
}}
}}
{{CharacterInfo|
{{Infobox creature
|name         = Dryad
| name = Dryad
|image       = [[File:Dryad Model.png|250px]]
| level = 6
|STR          = 10
| image = Dryad Model.png
|DEX          = 14
| race = [[Fey]]
|CON          = 11
| size = Medium
|INT          = 14
| type = Fey
|WIS          = 15
| e hp = 43
|CHA          = 18
| hp = 62
|level        = 6
| t hp = 80
|race        = Fey
| ac = 13
|type        = Fey
| movement m = 9
|HP          = 22
| weight kg = 55
|AC          = 13
| str = 10
|speed        = 9m / 30ft
| dex = 12
|size        = Medium
| con = 11
|weight      = 50kg / 100lbs
| int = 14
|proficiency  = 3
| wis = 15
|initiative  = 2
| cha = 18
|passive      = {{PAS|Opportunity Attack}}
| passives = Opportunity Attack, Magic Resistance, Grasp of the Forest
{{PAS|Grasp of the Forest}}
{{PAS|Magic Resistance}}
{{PAS|Nature's Step}}
{{PAS|Permanently Armed}}
|fire        = vulnerable
|necrotic    = resistant
|poison      = resistant
|va          =
|alt-name    = In-game
|alt-file    =
}}
}}
'''Dryads''' are a type of [[List_of_Creature_Types#Fey|Fey]] creature found in [[Baldur's Gate 3]]. They channel powerful druidic powers, allowing them to entangle their enemies and call forth upon [[Wood Woad|Wood Woads]] for help.
'''Dryads''' are a non-playable [[List_of_Creature_Types#Fey|Fey]] race found in [[Baldur's Gate 3]]. They channel powerful druidic powers, allowing them to entangle their enemies and call forth [[Wood Woad|Wood Woads]] for help.


== About Dryads ==
== About Dryads ==
Dryads can be summoned through the spell [[Conjure Woodland Being]], a level four spell available to level 7 [[Druid]]s.
Dryads can be summoned through the spell {{SAI|Conjure Woodland Being}}, a level four spell available to level 7 [[Druid]]s.


== Attacks and abilities ==
==Combat==
{{Feature box
=== Attacks and abilities ===
|name=Strengthened Shillelagh
{{Feature box|Strengthened Shillelagh}}
|* The Dryad's [[Quarterstaff|staff]] or [[club]] deals {{DamageText|4d8|Bludgeoning}} damage, and uses your [[Ability Score Modifier|Spellcasting Ability]] for {{Attack Roll}}s.
{{Feature box|Entangle (Dryad)}}
}}
{{Feature box|Fallen Lover}}
{{Feature box|Spike Growth}}


{{Feature box
== Dryad characters ==
|name=Entangle (Dryad)
* {{CharLink|Zethino}}
|image name=Entangle Dryad.webp
|* Create a vine surface, slowing down creatures, possibly {{Cond|Entangled|Entangling}} them.
}}


{{Feature box
== Dryad summons ==
|name=Fallen Lover
* [[Dryad (Conjure Woodland Being)]]
|* Summon a [[Wood Woad]] bound to your tree to fight alongside you.
}}


{{Feature box
== Gallery ==
|name=Spike Growth
<gallery heights="250px">
|* Create a {{AOE | radius | m = 6 | ft = 20 }} area with spikes which deal {{DamageText|2d4|Piercing}} damage to creatures walking on it for every {{Distance|melee}} they move, and cause {{cond|Difficult Terrain}}.
Ellie-porfyridou-dryx-07.jpg|Render by Ellie Porfyridou
}}
Ellie-porfyridou-dryx-04.jpg|Render by Ellie Porfyridou
 
</gallery>
== Racial passives ==
 
{{Feature box
|name=Nature's Step
|image name=Generic Nature.webp
|*You and your allies aren't affected by {{Cond|Difficult Terrain}}, can't be {{Cond|Restrained}} or {{Cond|Paralysed}}, and gain [[Resistance]] to {{DamageType|Poison}} damage.
}}
 
{{Feature box
|name=Grasp of the Forest
|image name=Generic Nature.webp
|*Weapon attacks can {{Cond|Entangled|Entangle}} the target.
}}
 
== Notable Dryads ==
* [[Zethino]]
 
== Notes ==


== External links ==
== External links ==
* {{FRWiki|Dryad|long}}
* {{FRWiki|Dryad|long}}
[[Category: Fey]]
 
{{NavCreatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Fey]]

Latest revision as of 07:49, 10 August 2024

Dryads are a non-playable Fey race found in Baldur's Gate 3. They channel powerful druidic powers, allowing them to entangle their enemies and call forth Wood Woads for help.

About Dryads[edit | edit source]

Dryads can be summoned through the spell Conjure Woodland Being Conjure Woodland Being, a level four spell available to level 7 Druids.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Strengthened Shillelagh.webp
Strengthened Shillelagh Strengthened Shillelagh ()
Your staff or club becomes magical: it deals 4d8Damage TypesBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
 Range: Self
Entangle Dryad.webp
Entangle Entangle ()
Create a vine surface, slowing down creatures, possibly Entangling Entangling them.
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Fallen Lover.webp
Fallen Lover Fallen Lover ()
Summon a Wood Woad bound to your tree to fight alongside you.
 Range: 9 m / 30 ft
Recharge: Short rest
Spike Growth.webp
Spike Growth Spike Growth ()
D4 Piercing.png 2d4 (2~8) Damage TypesPiercing

Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4Damage TypesPiercing damage for every 1.5 m / 5 ft it moves.

The spikes are Difficult Terrain, halving a creature's Movement Speed.

 Range: 18 m / 60 ft

Dryad characters[edit | edit source]

Dryad summons[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]