Flaming Sphere (Creature): Difference between revisions

From Baldur's Gate 3 Wiki
(infobox)
(Updated infobox)
 
(2 intermediate revisions by the same user not shown)
Line 4: Line 4:
}}
}}
{{Stub}}
{{Stub}}
{{Infobox statistics
{{Infobox creature
| name = Flaming Sphere
| name = Flaming Sphere
| image =  Flaming Sphere.png
| image =  Flaming Sphere.png
Line 10: Line 10:
| size = Medium
| size = Medium
| type = Elemental
| type = Elemental
| armour_class = 16
| ac = 16
| hit_points = 20
| e hp = 40
 
| hp = 20
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 199
| weight_kg = 199
| weight_lb = 398
| level = 1
| level = 1
| str = 10
| str = 10
Line 24: Line 22:
| wis = 10
| wis = 10
| cha = 10
| cha = 10
 
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Necrotic immunity, Fire immunity, Lightning resistant full, Cold vulnerability, Poison immunity, Psychic immunity
| resistant1 = Slashing
| passives = Opportunity Attack, Ablaze
| resistant2 = Piercing
| resistant3 = Bludgeoning
| resistant4 = Acid
| resistant5 = Lightning
| resistant6 = Radiant
| immune1 = Necrotic
| immune2 = Fire
| immune3 = Psychic
| immune4 = Poison
| vulnerable1 = Cold
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Ablaze
| feature2_description = Leave behind a Fire Surface and deal 2d6 Fire to nearby creatures and objects.
}}
}}
Flaming Spheres are Elementals that can be conjured by spellcasters using the spell [[Flaming Sphere]].
Flaming Spheres are Elementals that can be conjured by spellcasters using the spell [[Flaming Sphere]].


== Spells and abilities ==
== Spells and abilities ==
{{Feature box|Ram}}


{{Feature box|name=Ram
{{Creatures}}
|{{DamageInfo|2d6|Fire}}
[[Category:Creatures]]
* Slam into an enemy creature or object. On a successful save, the target still takes half damage.
[[Category:Elementals]]
}}
 
{{Feature box|name=Ablaze
|{{DamageInfo|2d6|Fire}}
* When the sphere is ablaze, it leaves behind a [[Fire Surface]] and deals {{DamageText|2d6|Fire}} to nearby creatures and objects.
}}
 
[[Category: Elementals]]
{{NavCreatures}}

Latest revision as of 01:07, 20 June 2024

Flaming Spheres are Elementals that can be conjured by spellcasters using the spell Flaming Sphere.

Spells and abilities[edit | edit source]

Ram Ram ()
D6 Fire.png 2d6 (2~12) Damage TypesFire damage

Slam into an enemy creature or object. On a successful save, the target still takes half damage.
DEX Save
 Melee: 1.5 m / 5  ft