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| description = Death knights are a race of undead in Baldur's Gate 3. They were once paladins in life, twisted in undeath into powerful and cruel entities. | |||
| image = Stalker Swignee Model.png | |||
}} | |||
[[File:Stalker Swignee Model.png|right]] | [[File:Stalker Swignee Model.png|right]] | ||
'''Death knights''' are a [[race]] of [[undead]] in [[Baldur's Gate 3]]. They were once [[Paladin|paladins]] in life, twisted in undeath into powerful and cruel entities. | '''Death knights''' are a [[race]] of [[undead]] in [[Baldur's Gate 3]]. They were once [[Paladin|paladins]] in life, twisted in undeath into powerful and cruel entities. | ||
{{Quote race|Death Knight}} | |||
== | == About death knights == | ||
Death Knights appear fully clad in armour, such that you cannot see anything beneath. | |||
== | === Racial features === | ||
; {{SmallIcon|Creature Speed Icon.png}} Base Racial Speed | |||
: 9m / 30ft | |||
; {{SmallIcon|Creature Size Icon.png}} Size | |||
: Medium | |||
{{Passive|Darkvision}} | |||
{{Passive|Improved Extra Attack}} | |||
{{Passive|Magic Resistance}} | |||
{{Passive|Revenant's Ire}} | |||
{{Passive|Parry}} | |||
{{Passive|Riposte}} | |||
* | == Known death knight characters == | ||
* | * {{MdCharLink|That Which Guards}} | ||
* | * {{MdCharLink|That Which Lurks}} | ||
* | * {{MdCharLink|That Which Watches}} | ||
* {{MdCharLink|Stalker Svignee}} | |||
== External links == | |||
* {{FRWiki|Death knight|long}} | |||
{{Creatures}} | |||
[[Category:Creatures]] | |||
[[Category:Races]] | |||
[[Category:Non-playable races]] | [[Category:Non-playable races]] | ||
[[Category:Undead]] | [[Category:Undead]] | ||
Latest revision as of 10:41, 16 December 2024
Death knights are a race of undead in Baldur's Gate 3. They were once paladins in life, twisted in undeath into powerful and cruel entities.
About death knights[edit | edit source]
Death Knights appear fully clad in armour, such that you cannot see anything beneath.
Racial features[edit | edit source]
- Base Racial Speed
- 9m / 30ft
- Size
- Medium
- Can see in the dark up to 12 m / 40 ft.
- You can make two additional attacks after attacking with your main-hand weapon.
- Has Advantage on Saving Throws against Spells and other magical effects.
- Parry the next melee attack that hits you by 1d8+Dexterity Modifier.
- When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful strike that deals an additional Superiority Die damage.