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Vengeful Imp: Difference between revisions

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(corrected level, hit points, and armor class)
m (Added combat-relevant skills to infobox)
 
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{{Infobox statistics
{{PageSeo
| description = Vengeful Imps are a rare variant of Imp that can only be found in the House of Hope.
| image = Vengeful Imp Model.png
}}
{{Infobox creature
| name = Vengeful Imp
| name = Vengeful Imp
| image = Vengeful Imp Model.png
| image = <gallery>
| imagesize = 0.8
Vengeful Imp Model.png|Model
Portrait Vengeful Imp.png|Portrait
</gallery>
| race = [[Imp]]
| race = [[Imp]]
| size = Small
| size = Small
| type = Fiend
| type = [[Fiend]]
| armour_class = 13
| ac = 13
| hit_points = 26
| e hp = 18
| weight_kg = 13.6
| hp = 26
| weight_lb = 30
| t hp = 33
| weight kg = 13.6
| movement m = 9
| level = 5
| level = 5
| str = 6
| str = 6
Line 17: Line 25:
| wis = 12
| wis = 12
| cha = 18
| cha = 18
| resistant1 = Piercing
| athletics = -2
| resistant2 = Slashing
| acrobatics = 3
| resistant3 = Bludgeoning
| perception = 1
| resistant4 = Cold
| resistances = Piercing resistant nm, Slashing resistant nm, Bludgeoning resistant nm, Cold resistant full, Fire Immunity, Poison Immunity
| immune1 = Fire
| conditions = Fleeting Protection
| immune2 = Poison
| passives = Agonising Blast, Darkvision, Devil's Sight, Magic Resistance, Opportunity Attack
| condition1_name = Fleeting Protection
| t passives = Agonising Blast, Darkvision, Devil's Sight, Magic Resistance, Opportunity Attack, Repelling Blast
| condition1_description = If attacked with Radiant damage, Raphael's protection reflects twice that amount as Fire damage and this condition ends.
| feature1_name = Agonising Blast
| feature1_description = Add your CHA modifier to Eldritch Blast's damage.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Devil's Sight
| feature3_description = You can see normally in darkness, to a distance of 24 m (80 ft).
| feature4_name = Magic Resistance
| feature4_description = Advantage on saving throws against spells and other magical effects.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of your reach.
| feature6_name = Repelling Blast
| feature6_description = Eldritch Blast can push a creature up to 4.5m (15 ft).
}}
}}
'''Vengeful Imps''' are a rare variant of imps that are only seen in the [[House of Hope]].
'''Vengeful Imps''' are a rare variant of [[Imp]] that can only be found in the [[House of Hope]].
{{Quote race|{{PAGENAME}}}}


== Conditions ==
== Involvement ==
* {{Cond|Fleeting Protection}}
Five Vengeful Imps can be found guarding the House of Hope prison where [[Hope]] is imprisoned. Additionally, Raphael's [[Eternal Debtor]]s can turn into Vengeful Imps upon death or when using {{SAI|Forever Indebted}}, though they may turn into [[Vengeful Merregon]]s or [[Vengeful Boar]]s instead.


== Skills and abilities ==
== Combat ==
 
In Tactician difficulty and above, Vengeful Imps have {{SAI|Repelling Blast}} making them extremely dangerous when fought on the floating platforms of the House of Hope prison. They can easily instantly kill your party members unless you are very careful with your positioning and stand as far away from the ledges as possible.
{{Feature box|name=Eldritch Blast
=== Attacks and abilities ===
|{{DamageInfo|1d10|Force}}
{{Feature box|Eldritch Blast}}
* Conjure 2 beams of crackling energy.
Vengeful Imps cast Eldritch Blast at 5th level with two beams.
}}
{{Feature box|Claws (Imp)}}


{{NavCreatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Fiends]]
[[Category:Fiends]]
[[Category:Imps]]

Latest revision as of 01:58, 11 November 2024

Vengeful Imps are a rare variant of Imp that can only be found in the House of Hope.

Involvement[edit | edit source]

Five Vengeful Imps can be found guarding the House of Hope prison where Hope is imprisoned. Additionally, Raphael's Eternal Debtors can turn into Vengeful Imps upon death or when using Forever Indebted Forever Indebted, though they may turn into Vengeful Merregons or Vengeful Boars instead.

Combat[edit | edit source]

In Tactician difficulty and above, Vengeful Imps have Repelling Blast Repelling Blast making them extremely dangerous when fought on the floating platforms of the House of Hope prison. They can easily instantly kill your party members unless you are very careful with your positioning and stand as far away from the ledges as possible.

Attacks and abilities[edit | edit source]

Eldritch Blast.webp
Eldritch Blast Eldritch Blast ()
D10 Force.png 1d10 (1~10) Damage TypesForce

Conjure a beam of crackling energy. Deals 1d10Damage TypesForce damage to a target.

 Range: 18 m / 60 ft

Vengeful Imps cast Eldritch Blast at 5th level with two beams.

Claws Imp.webp
Claws Claws ()

Lash out with deadly claws, dealing 1d4 + Dexterity ModifierDamage TypesSlashing damage.

 Melee: 1.5 m / 5  ft