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Druids' Chambers: Difference between revisions
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{{Location page | {{Location page | ||
| prefix = The | |||
| name = Druids' Chambers | | name = Druids' Chambers | ||
| alt name = | | alt name = | ||
| image = Druids Chambers.png | | image = Druids Chambers.png | ||
| image description = Druid's Quarters | | image description = Druid's Quarters | ||
| act = | | act = one | ||
| summary = | | summary = | ||
| region = | | region prefix = the | ||
| region = Emerald Grove | |||
| north = | | north = | ||
| west = | | west = | ||
Line 19: | Line 21: | ||
==Notable Characters== | ==Notable Characters== | ||
* {{MdCharLink|Wounded Bird|Exhausted Bird}} | |||
* {{MdCharLink|Nettie}} | * {{MdCharLink|Nettie}} | ||
==Related Quests== | ==Related Quests== |
Latest revision as of 10:11, 18 August 2024
The Druids' Chambers is a Location within the Emerald Grove in Act One of Baldur's Gate 3.
Access[edit | edit source]
Main entry to the Druids' Chambers is through a door in the Emerald Grove at X:-448 Y:-13, and may be exited via the Enclave Library and Underground Passage.
Story Interactions[edit | edit source]
- Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.
Notable Characters[edit | edit source]
Related Quests[edit | edit source]
Notable Loot[edit | edit source]
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Hidden Treasure[edit | edit source]
- (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)