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Skeleton (Animate Dead): Difference between revisions

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{{up to date|2023-11-10}}
{{PageSeo
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses.
|image = Skeleton.jpg
}}
{{CharacterInfo
{{CharacterInfo
|name=Skeleton
|name=Skeleton
|file=Portrait Skeleton.png
|image=[[File:Skeleton Model.png|250px]]
|file-px=152
|level=3
|level=3
|STR=10
|STR=10
Line 16: Line 22:
|speed=10m / 30ft
|speed=10m / 30ft
|size=Medium
|size=Medium
|weight=18kg / 40lbs
|weight=20kg / 40lbs
|proficiency=2
|proficiency=2
|initiative=+3
|initiative=+3
|location=
|location=
|passive={{PAS|Opportunity Attack}}{{PAS|Permanently Armed|Permanently Armed}}
|passive={{PAS|Opportunity Attack}}{{PAS|Permanently Armed}}
|bludgeoning=Vulnerable
|bludgeoning=Vulnerable
|poison=Immune}}
|poison=Immune}}

Revision as of 19:49, 10 November 2023

Template:Up to date


Skeleton
Skeleton Model.png
Stats
Level 3

STR

10

DEX

16
(+3)

CON

8
(-1)

INT

6
(-2)

WIS

8
(-1)

CHA

5
(-3)
Bg3 content hr.png
Creature Race Icon.png  Race Skeleton
Creature Type Icon.png  Type Undead
HP Icon.png  HP 19
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 10m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 20kg / 40lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +3
Passive features
Resistances
Vulnerable to BludgeoningImmune to all Poison


Skeletons are a form of undead created by the spell Animate Dead Animate Dead. They carry short bows that deal extra Damage TypesNecrotic damage.

Attacks and Abilities

Ranged Attack Ranged Attack

  • Makes a ranged attack with his weapon, dealing 1d6 + 3Damage TypesPiercing damage and 1d10Damage TypesNecrotic damage.
  • Action