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Fishbait Arno: Difference between revisions

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m (HiddenDragon moved page Arno to Fishbait Arno)
(changed rapier to rapier +1)
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==Combat==
==Combat==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Rapier}}
{{Feature box|Main Hand Attack|item=Rapier +1}}
{{Feature box|Sneak Attack (Melee)|item=Rapier}}
{{Feature box|Sneak Attack (Melee)|item=Rapier +1}}
{{Feature box|Cunning Action: Dash}}
{{Feature box|Cunning Action: Dash}}


== Loot ==
== Loot ==
* {{MdRarityItem|Rapier}}
* {{MdRarityItem|Rapier +1}}
* {{MdRarityItem|Leather Armour}}
* {{MdRarityItem|Leather Armour}}
* {{MdRarityItem|Malice}}
* {{MdRarityItem|Malice}}

Revision as of 11:42, 17 October 2024

Fishbait Arno is a gnome member of the Zhentarim that can be found in the Guildhall, during Act Three.

Involvement

Arno can be found in the Guildhall. When Roah Moonglow, Boss Friol, or Trinoda attempts to take over the Guildhall, Arno will join the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim will end in Arno's demise, or in his disappearance if he's knocked out.

Arno can be summoned with Gather Your Allies Gather Your Allies variant Black Fist Enforcers Black Fist Enforcers, if the party completed Aid the Underduke and sided with the Zhentarim.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Rapier +1
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Rapier +1
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Dash Bonus Action.webp
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
 Range: Self

Loot

Related quests