Ad placeholder
Cloaker: Difference between revisions
Jump to navigation
Jump to search
(Fixed wrong Multiattack being used) |
|||
Line 38: | Line 38: | ||
{{Feature box|Fly (Class Action)}} | {{Feature box|Fly (Class Action)}} | ||
{{Feature box|Phantasms}} | {{Feature box|Phantasms(Action)}} | ||
== Tactics == | == Tactics == |
Revision as of 17:22, 7 July 2024
Cloakers are a non-playable race and Aberration found in Act Two. Though they ambush in shadows and attack alone, they can summon illusory copies of themselves to bolster their forces.
About
“ | Resembling dark leathery cloaks, these aberrations lurk in caves, waiting to slay lone or injured prey stumbling through the darkness. |
„ |
— in-game racial description |
One cloaker can be found during Act Two, in a hidden natural cavern in the Gauntlet of SharX: -819 Y: -867.
They have the ability to summon copies of themselves, called Phantasms.
Attacks and abilities
Tactics
- The Cloaker will be , forcing the player to pass a
DC 18 Perception check to avoid getting . This check can be triggered on the toadstool platform at X: -805 Y: -862, the elevated position of which allows for easy high ground for initiating combat.
- It has a multiattack which can be used when enemies are . However, only its phantasms can cause the frightened condition.
External links
Cloaker on the Forgotten Realms Wiki