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Death Shepherd: Difference between revisions

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=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|No Rest for the Wicked}}
{{Feature box|Reach from Beyond}}
{{Feature box|Reach from Beyond}}
{{Feature box|No Rest for the Wicked}}


=== Loot ===
=== Loot ===

Revision as of 23:15, 25 November 2024

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell Nina Dortmell resurrect him.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

Loot

Tactics

Death shepherd characters

Gallery

External links