Fishbait Arno
STR
DEX
CON
INT
WIS
CHA
11 (0)
16 (+3)
13 (+1)
12 (+1)
10 (0)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+7
+1
+5
0
0
Athletics
Acrobatics
Perception
0
3
0
Can see in the dark up to 12 m / 40 ft.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
Automatically attack an enemy moving out of your reach.
Your movement speed is 7.5 m / 25 ft.
Can use a reaction to reduce the damage of an incoming hit by half.
STR
DEX
CON
INT
WIS
CHA
11 (0)
16 (+3)
13 (+1)
12 (+1)
10 (0)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+9
+1
+7
0
0
Athletics
Acrobatics
Perception
0
3
0
Can see in the dark up to 12 m / 40 ft.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
Automatically attack an enemy moving out of your reach.
Your movement speed is 7.5 m / 25 ft.
Can use a reaction to reduce the damage of an incoming hit by half.
STR
DEX
CON
INT
WIS
CHA
11 (0)
16 (+3)
13 (+1)
12 (+1)
10 (0)
10 (0)
STR
DEX
CON
INT
WIS
CHA
0
+7
+1
+5
0
0
Athletics
Acrobatics
Perception
0
3
0
Can see in the dark up to 12 m / 40 ft.
Successful DEX saves nullify damage; failed DEX saves reduce it by half.
Automatically attack an enemy moving out of your reach.
Your movement speed is 7.5 m / 25 ft.
Can use a reaction to reduce the damage of an incoming hit by half.
Fishbait Arno is a
gnome member of the
Zhentarim that can be found in the
Guildhall , during
Act Three .
Involvement
Arno can be found in the Guildhall . When Roah Moonglow , Boss Friol , or Trinoda attempts to take over the Guildhall, Arno will join the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim will end in Arno's demise, or in his disappearance if he's knocked out.
Arno can be summoned with Gather Your Allies variant Black Fist Enforcers , if the party completed Aid the Underduke and sided with the Zhentarim .
Combat
Attacks and abilities
Loot
Related quests
Characters
Locations Quests