Vengeful Merregon
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
Automatically attack an enemy moving out of your reach.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
On a hit, this weapon deals an additional 3Poison damage.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
Automatically attack an enemy moving out of your reach.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
On a hit, this weapon deals an additional 3Poison damage.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
Automatically attack an enemy moving out of your reach.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
On a hit, this weapon deals an additional 3Poison damage.
When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.
When you hit a creature with an Opportunity Attack , it can no longer move for the rest of its turn.
Vengeful Merregon are a type of
Fiend in
Baldur's Gate 3 . Merregon are footsoldiers that serve in the Nine Hells. Vengeful Merregons can be encountered in the
House of Hope .
Combat
One of the Vengeful Merregon's most dangerous abilities is their Flames of Avernus passive which applies Fire vulnerability with their attacks. Most of the other enemies fought alongside Vengeful Merregons can deal substantial fire damage which will be doubled by this effect.
Attacks and abilities
Loot