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Scrying Eye

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Revision as of 04:23, 24 November 2024 by 73.217.124.149 (talk) (→‎Tactics: throwing the eye into a chasm is not possible ('path interrupted'); shoving the eye does work, and shoving into a chasm is possible (tested))
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Scrying Eyes are constructs, typically serving the Cult of the Absolute, in Baldur's Gate 3. They are shaped like a giant floating eye.

Overview[edit | edit source]

It observes the actions of others and relays them to the secret leaders of the Cult of the Absolute. It can report crimes and will attempt to alert its allies if it is attacked. It can be found at outposts of the Absolute, including the Shattered Sanctum, Grymforge, and Moonrise Towers.

If the party is ever caught committing a crime against the Absolute by a Scrying Eye, then the Steel Watcher guarding the South Span Checkpoint in Rivington will turn hostile if allowed to examine the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Threat.webp
Psychic Scream Psychic Scream ()
The creature cries out in alarm to alert its allies.
 Range: Self
Recharge: per turn
Generic Utility.webp
Psychic Resonance Psychic Resonance ()
As its allies draw near, the creature informs them of its exact location.
 Range: Self
Recharge: per turn

Tactics[edit | edit source]

  • Scrying Eyes are especially vulnerable to the spell Shatter Shatter since it deals Thunder damage and additional bonus damage against creatures made of inorganic material. Shatter can easily destroy a Scrying Eye in a single hit.
  • Shoving a Scrying Eye into a chasm is another option that doesn't use resources.

Gallery[edit | edit source]

External links[edit | edit source]