Darra
STR
DEX
CON
INT
WIS
CHA
10 (0)
13 (+1)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
13 (+1)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
13 (+1)
10 (0)
10 (0)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+1
0
0
-1
-1
Athletics
Acrobatics
Perception
1
1
-1
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
UID
S_MOO_ExecutionGoblin_001
UUID
40954403-0a66-4bee-8c62-53a810cedadf
Darra is a
goblin who can be met in the
Moonrise Towers in
Act Two .
Darra can be found tried by Ketheric Thorm for her failures at Moonrise Towers if Minthara or Fezzerk did not survive Act One . Darra will be accompanied by Drenn and Racha . These three goblins cannot be met elsewhere in the game.
Due to ongoing of the plot, there is no chance to speak with Darra or any of her fellows from the cutscene separately. The player character has several options of how to deal with the goblins, and in case they choose to set them free, the two surviving goblins flee from the tower and disappear.
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