Acrobatics: Difference between revisions

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===+1 to Skill Checks===
===+1 to Skill Checks===
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:{{RarityItem|Acrobat Shoes|40}}
:{{RarityItem|Evasive Shoes|40}}
:{{RarityItem|Evasive Shoes|40}}
:{{RarityItem|Swiresy Shoes|40}}
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===Advantage on All Dexterity Checks===
===Advantage on All Dexterity Checks===

Revision as of 10:25, 2 December 2023

Keep your balance. Land on your feet.

Acrobatics is a Dexterity Skill. It helps you resist against being shoved.

The higher your Dexterity Score, the more likely you will succeed on Acrobatics Checks.

Proficiency

Characters who are proficient in Acrobatics can add their Proficiency Bonus when making Ability checks.

The following backgrounds grant proficiency in Acrobatics:

The following classes can choose to select Acrobatics as a proficient skill at Level 1:

Uses

  • Used to resist being Shoved Shoved (Either Acrobatics or Athletics, whichever is higher)

Related Items

  • The +1 to Dexterity Checks from Armour with the Balance passive does not affect Acrobatics Checks.

+1 to Skill Checks

Advantage on All Dexterity Checks

The Graceful Cloth

Related Spells

  • Guidance Guidance - Grants a D4 Physical.png +1d4 bonus on all Skill Checks.
  • Cat's Grace Cat's Grace - Grants Advantage on all Dexterity Checks.
  • Hex (Dexterity) Hex (Dexterity) - Grants Disadvantage on all Dexterity Checks.