Actions: Difference between revisions

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== List of Common Actions ==
== List of Common Actions ==
* {{Icon|Action Dash Icon.png}} [[Dash]]
* {{SAI|Dash|w=40}}
* {{Icon|Action Disengage Icon.png}} [[Disengage]]
* {{SAI|Disengage|w=40}}
* {{Icon|Action Help Icon.png}} [[Help]]
* {{SAI|Help|w=40}}
* {{Icon|Action Improvised Weapon Icon.png}} [[Improvised Melee Weapon]]
* {{SAI|Improvised Melee Weapon|w=40}}
* {{Icon|Action Attack Melee Icon.png}} [[Main Hand Attack]]
* {{SAI|Main Hand Attack|w=40}}
* {{Icon|Action Attack Ranged Icon.png}} [[Ranged Attack]]
* {{SAI|Ranged Attack|w=40}}
* {{Icon|Throw Icon.png}} [[Throw]]
* {{SAI|Throw|w=40}}
* {{Icon|Action Unarmed Attack Icon.png}} [[Unarmed Strike]]
* {{SAI|Unarmed Strike|w=40}}
* {{Icon|Action Perform Lute.png}} [[Perform]]
* {{SAI|Perform|w=40}}


= Situational Actions =
= Situational Actions =

Revision as of 04:45, 3 October 2023

Action is one type of Resource available to characters during their turn. Actions can be used to execute various abilities, such as Main Hand Attack, Help, and casting most Spells.

Characters normally receive one Action per turn. The Hastened condition grants an additional action per turn.

List of Common Actions

Situational Actions

A less common type of action is a Situational Action. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is Forced Manoeuvre as a result of Manoeuvring Attack (Melee).