Meenlock: Difference between revisions

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Can possibly [[Frightened (Condition)|frighten]] nearby [[Beast]]s and [[Humanoid]]s by its fey presence.
Can possibly [[Frightened (Condition)|frighten]] nearby [[Beast]]s and [[Humanoid]]s by its fey presence.


*Ennemies of the Meenlock unconditionally receive the [[Meenlock Fear (Condition)]] when nearby. By itself, this condition has no fear effect, but on each turn '''after receiving''' this condition, or if another Meenlock approaches during the round, one must make a {{SavingThrow|CON|dc=13}} to prevent a [[Frightened (Condition)]] for 2 turns.
*Enemies of the Meenlock unconditionally receive the [[Meenlock Fear (Condition)]] when nearby. By itself, this condition has no fear effect, but on each turn '''after receiving''' this condition, or if another Meenlock approaches during the round, one must make a {{SavingThrow|CON|dc=13}} to prevent a [[Frightened (Condition)]] for 2 turns.


==Notes==
==Notes==

Revision as of 04:24, 30 September 2023

Template:Up to date

Meenlock
Meenlock.jpg
Stats
Level 6

STR

7
(-2)

DEX

17
(+3)

CON

14
(+2)

INT

11

WIS

12
(+1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Meenlock
Creature Type Icon.png  Type Fey
HP Icon.png  HP 49
Creature AC Icon.png  AC 16
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 50kg
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +3
Passive features
Character information
Location Last Light Inn - Cellar
Experience on kill 50

Meenlock are enemies found in Act Two. These crustacean-like Fey are spawned by fear and seek to destroy all that is good, innocent, and beautiful.

Attacks and Abilities

Melee Attack - Claws

Lash out with venomous claws to Paralyse your target.

Action

Attack roll: +6
D4 Slashing.png 3d4 (3~12) + Dexterity modifier Damage TypesSlashing damage

DC 13  Constitution saving throw to prevent Paralysed (Condition).

Shadow Teleport

Teleport to a shadowy location.

Bonus action

Fear Aura

Can possibly frighten nearby Beasts and Humanoids by its fey presence.

Notes

  • The in-game description of the Meenlock Fear condition states a Wisdom Saving throw, but the check is on Constitution instead.

Notable Drops

Swarming Toadstool
Dragon Egg Mushroom
Poison Spore
Tongue of Madness
Nothic Eye
Timmask Spores Timmask Spores
Bonecap
Ochre Jelly Slime