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Drilldown: spells
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- weapons (417)
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ranged
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None (228) ·
Bludgeoning (4) ·
Cold (1) ·
Fire (2) ·
Force (1) ·
Necrotic (1) ·
Piercing (1) ·
Poison (5) ·
Slashing (1)
None (217) ·
CHA (1) ·
Charisma (2) ·
CON (6) ·
Constitution (1) ·
DEX (1) ·
Dexterity (1) ·
INT (1) ·
STR (4) ·
WIS (7) ·
Wisdom (3)
None (101) ·
1 (31) ·
10 (37) ·
2 (21) ·
3 (5) ·
4 (1) ·
5 (1) ·
Long Rest (8) ·
Permanent (1) ·
Until Long Rest (38)
Showing below up to 244 results in range #1 to #244.
A
- Animal Friendship
- Animate Dead
- Animate Dead: Flying Ghoul
- Animate Dead: Flying Ghoul Flock
- Animate Dead: Ghoul
- Animate Dead: Ghoul Pack
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Animating Spores
- Arabella's Shadow Entangle
- Arcane Gate
- Arcane Lock
- Aura of Terror
B
- Banishment
- Barkskin
- Bear's Endurance
- Beguiling Rebuke
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bite (Bat)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Phase Spiderling)
- Bite (Tiny Spider)
- Black Hole
- Blindness
- Bloodfest
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bull's Strength
- Burning Claws
C
- Cat's Grace
- Charm Person
- Chromatic Orb
- Claws (Bear Companion)
- Claws (Imp)
- Claws (Quasit)
- Clench of the North Wind
- Cocoon
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Shadow Lantern Wraith
- Conjure Woodland Being
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Counterspell
- Create Undead
D
- Dampen Elements
- Darkness
- Darkvision (spell)
- Daylight
- Death Ward
- Devour (Ghoul)
- Devour (Shambling Mound)
- Dip
- Dismiss Arcane Lock
- Dispel Evil And Good: Break Enchantment
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
- Eagle's Splendour
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enhance Ability
- Enhance Leap
- Ensnaring Shock
- Exhort the Risen
- Exposing Bite
- Exude Mating Pheromones
F
- Fey Presence
- Fey Presence: Beguiling
- Fey Presence: Disturbing
- Fiendish Charm
- Fire Shield: Chill
- Fire Shield: Warm
- Fist
- Flaming Blade
- Flurry of Blows
- Flurry of Blows: Push
- Flurry of Blows: Stagger
- Flurry of Blows: Topple
- For the Lord of Bones!
- Forced Manoeuvre
- Fox's Cunning
- Freedom of Movement
- Freezing Claws
- Fungal Infestation
G
H
- Hallucination Spores
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste Spores
- Have Nice Gift!
- Heroism
- Hold Monster
- Hold Person
- Honeyed Paws
- Hunter's Mark
- Hypnotic Gaze
I
J
K
L
M
- Magic Awareness
- Magic Weapon
- Maiming Strike
- Maintain Hypnotic Gaze
- Mind Mastery
- Multiattack (Ettercap)
- Multiattack (Slayer)
N
O
P
- Pacifying Spores
- Phantasmal Force
- Pin Down
- Planar Ally
- Planar Ally: Cambion
- Planar Ally: Deva
- Planar Ally: Djinni
- Planar Binding
- Plant Growth
- Pommel Strike
- Portent Die
- Possession
- Power Word Kill
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Pull
- Psionic Suggestion: Drop
- Psionic Suggestion: Flee
- Psionic Suggestion: Grovel
- Psionic Suggestion: Halt
- Psionic Suggestion: Hush
R
- Ray of Enfeeblement
- Ray of Fear
- Reapply Hex
- Reapply Hunter's Mark
- Remove Curse
- Resistance (Cantrip)
- Restore Soul
- Revoke Guest Status
S
- Sanctuary
- Sapping Images
- Second Marriage (class action)
- Seeming
- Selûne's Dream
- Shadow Arts: Darkvision
- Shadow Step
- Shadow Teleportation
- Shield Blow
- Shield of Faith
- Shifting Winds
- Shocking Grasp
- Silvered Bulwark
- Slam (Blighted Troubador)
- Sleep
- Slow
- Spiteful Suffering
- Sting
- Stinking Cloud
- Stoneskin
- Supernatural Attraction
T
U
V
- Venomous Bite (Spider Wild Shape)
- Venomous Bite (Wolf Spider Companion)
- Voice of the Circle
- Vow of Enmity