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/333 (1) ·
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Sorcerer (5) ·
Warlock (3) ·
Wizard (5)
Showing below up to 241 results in range #1 to #241.
A
- Aberrant Shape
- Action Surge
- Adjust Seeming
- Alchemist's Fire (Action)
- Ancient Grudges
- Animating Spores
- Aspect of the Elk
- Aspect of the Wolf
- Astral Knowledge
- Astral Knowledge: Charisma
- Astral Knowledge: Dexterity
- Astral Knowledge: Intelligence
- Astral Knowledge: Strength
- Astral Knowledge: Wisdom
- Augmented Shield of Thralls
- Aura of Courage
- Aura of Devotion
- Aura of Hate
- Aura of Penance
- Aura of Protection
- Aura of Terror
- Aura of Warding
B
- Bardic Inspiration
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Bhaal's Power Word Kill Ritual
- Blade Ward
- Blessing of the Trickster
- Blood Frenzy
- Blood Sacrifice
- Bolstering Magic: Boon
- Boon of the Unstoppable
- Brace (Melee)
- Brace (Ranged)
- Buthir's Wrath
C
- Call for Help
- Channel Divinity: Cloak of Shadows
- Circuitry Interface
- Cloak of Shadows
- Combat Inspiration
- Commander's Strike
- Countercharm
- Create Lava
- Cunning Action: Dash
- Cunning Action: Disengage
D
- Dancing Lights
- Dash
- Dash (Bonus Action)
- Deadly Orders
- Deathbringer's Legacy
- Defensive Attack
- Defensive Protocol: Bulwark
- Dip
- Disengage
- Displacer Beast Shape
- Divine Sense
- Doppelganger (Class Action)
E
- Endless Rage
- Enlarge (Duergar)
- Enough, Wretches!
- Enrage
- Ensnaring Shock
- Entangle (Dryad)
- Evasive Footwork
- Exposing Bite
- Exude Mating Pheromones
F
- Fiendish Resilience: Acid
- Fiendish Resilience: Bludgeoning
- Fiendish Resilience: Cold
- Fiendish Resilience: Fire
- Fiendish Resilience: Force
- Fiendish Resilience: Lightning
- Fiendish Resilience: Necrotic
- Fiendish Resilience: Piercing
- Fiendish Resilience: Poison
- Fiendish Resilience: Psychic
- Fiendish Resilience: Radiant
- Fiendish Resilience: Slashing
- Fiendish Resilience: Thunder
- Fierce Perilous Stakes
- Flurry of Blows: Stagger
G
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste Spores
- Healing Incense Aura
- Hide in Plain Sight
- Holy Rebuke
I
- Inciting Howl
- Inciting Howl (Wolf)
- Infiltration Expertise
- Inkblot
- Inquisitor's Might
- Invisibility (Class Action)
- Invisibility (Duergar)
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke the Black Hand
K
- Karsus' Compulsion
- Keeper's Fee
- Knowledge of the Ages: Charisma
- Knowledge of the Ages: Dexterity
- Knowledge of the Ages: Intelligence
- Knowledge of the Ages: Strength
- Knowledge of the Ages: Wisdom
L
M
- Magic Awareness
- Maintain Hypnotic Gaze
- Malfunctioning Shell of Resistance
- Martial Exertion
- Mellow Harmony
- Mental Instruction
- Minor Conjuration: Create Water
- Mist Stance
- Misty Escape
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Muck to Metal
- Mummy's Lullaby
- Myrmidon's Immolation
N
O
P
- Pacifying Spores
- Paralysing Critical
- Patient Defence
- Phalar Aluve: Shriek
- Phalar Aluve: Sing
- Pin Down
- Polma's Wrath
- Polymorph: Dire Raven
- Potent Misty Escape
- Precision Attack
- Prepare
- Produce Flame
- Prowl
- Psionic Overload
R
S
- Sacred Munitions
- Sacred Weapon
- Sanctuary of Loss
- Scarlet Saturation
- Scarlet Stupor
- See Invisibility (Class Action)
- Seething Fury
- Self Immolation
- Self-Detonation Protocol
- Sense Hidden Presence
- Shadow Arts: Darkvision
- Shadow Arts: Pass Without Trace
- Shadow Step
- Shapechanger
- Shell of Resistance
- Shield of Thralls
- Shillelagh
- Shroud Self
- Shrouded in Shadow
- Sinister Howl
- Soul Branding
- Spectral Aspect
- Spider Queen's Wrath
- Stand Like Stone
- Static Overdrive
- Stench
- Step of the Wind: Dash
- Step of the Wind: Disengage
- Strengthened Shillelagh
- Subsume Shadow
- Sudden Rush
- Supreme Sneak
- Survival Instinct
- Symbiotic Entity
T
- Thaumaturgy
- Third Eye: Darkvision
- Third Eye: See Invisibility
- Tides of Chaos
- Torrential Undeath
- Transmuter's Stone
- True Strike
- Tyrannical Branding
- Tyrant Tongue (Class Action)
U
V
W
- Watchful Hunt
- Wholeness of Body
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Burning
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Intangible Spirit
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Teleport (Barbarian)
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion