Drilldown: spells
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spells > spell range
:
18/
or
melee
or
ranged
or
weapon
& damage save:
None
& condition duration
:
Long Rest
or
Until Long Rest
or
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Weapon (4)
Showing below up to 190 results in range #1 to #190.
A
B
- Bane's Wrath
- Banishing Smite
- Banishing Smite (Melee)
- Banishing Smite (Ranged)
- Barkskin
- Bear's Endurance
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bibberbang Spores
- Bite (Alioramus)
- Bite (Squire)
- Bite (Vampire Spawn)
- Blinding Ambush
- Blindness
- Bloodletting
- Bloodrender
- Bolstering Magic: Boon
- Bull's Strength
- Bulwark Rebuke
C
- Calm Emotions
- Cat's Grace
- Chill of the Mountain
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Confusion
- Corpulent Rage
D
- Darkvision (spell)
- Daylight
- Daylight: Enchant Item
- Death Ward
- Defensive Flourish (Melee)
- Defensive Flourish (Ranged)
- Distracting Strike (Ranged)
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
F
- Fiendish Charm
- Fire Shield: Chill
- Fire Shield: Warm
- Flurry of Blows: Stagger
- Forced Manoeuvre
- Fox's Cunning
- Freedom of Movement
- Frenzied Strike
G
- Garrotte (Meazel)
- Garrotte (Sorn Orlith)
- Gaseous Form
- Ghoulish Touch
- Globe of Invulnerability
- Grant Flight
- Guidance
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste Spores
- Heartwrench
- Heat Metal
- Heat Metal: Reapply Damage
- Hellfire Exhaust
- Heroism
- Hold Monster
- Hold Person
- Honeyed Paws
- Hunter's Mark
- Hypnotic Pattern
I
- Improvised Melee Weapon
- Improvised Melee Weapon (Bonus Action)
- Incise Ligaments
- Incubus Charm
- Infectious Bite (Rat)
- Inject Nostrum
- Invisibility
K
L
M
- Mage Armour
- Magic Weapon
- Maiming Pinch
- Maintain Hypnotic Gaze
- Manoeuvring Attack (Melee)
- Manoeuvring Attack (Ranged)
- Melf's Acid Arrow
- Mind Spike
- Mobile Flourish (Melee)
- Mobile Flourish (Ranged)
- Multiattack (Cloaker)
- Multiattack (Raphael)
- Multiattack (Shadow-Cursed Shambling Mound)
- Mummy's Lullaby
O
P
- Phantasmal Force
- Pin Down
- Planar Binding
- Possession
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Suggestion: Drop
- Psionic Suggestion: Flee
- Psionic Suggestion: Grovel
- Psionic Suggestion: Halt
- Psionic Suggestion: Hush
R
- Rally
- Ray of Enfeeblement
- Ray of Fear
- Ray of Sickness
- Reapply Hunter's Mark
- Reckless Attack
- Rend Vision (Dire Raven Companion)
- Rend Vision (Dire Raven Wild Shape)
- Rend Vision (Raven Familiar)
- Resistance (Cantrip)
- Rolan's Magic Missile
S
- Sanctuary
- Searing Smite
- Seeming
- Shadow Arts: Darkvision
- Shadow Step
- Shield of Faith
- Shield of Screams
- Shocking Grasp
- Shred Armour
- Silvered Bulwark
- Slam (Water Elemental)
- Slay
- Sleep
- Smouldering Touch
- Spiritual Weapon: Greataxe
- Spiritual Weapon: Greatsword
- Spiritual Weapon: Halberd
- Spiritual Weapon: Maul
- Spiritual Weapon: Spear
- Spiritual Weapon: Trident
- Stoneskin
T
- Timmask Spores (Class Action)
- Touch of the Storm
- Trephination
- True Strike
- Tyr's Protection
- Tyrant Tongue (Class Action)