Drilldown: spells
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- weapons (417)
spells > is npc:
None
& spell range
:
18/
or
melee
or
ranged
& damage
:
1d8 + 1
or
None
& is healing:
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Use the filters below to narrow your results.
name:
None (173) ·
Charisma (1) ·
CON (1) ·
DEX (1) ·
Dexterity (1) ·
INT (1) ·
STR (2) ·
WIS (7) ·
Wisdom (2)
Showing below up to 189 results in range #1 to #189.
A
B
- Banishment
- Barkskin
- Bear's Endurance
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Black Hole
- Blindness
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bull's Strength
- Burrow (Shadow Creeper)
C
- Calm Emotions
- Cat's Grace
- Charm Person
- Chromatic Orb
- Clench of the North Wind
- Cocoon
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Confusion
- Confusion Ray
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Woodland Being
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Counterspell
D
- Darkness
- Darkvision (spell)
- Daylight
- Daylight: Enchant Item
- Daylight: Sphere
- Death Ward
- Devour (Ghoul)
- Devour (Shambling Mound)
- Dismiss Arcane Lock
- Dispel Evil And Good: Break Enchantment
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Dreadful Glare
E
- Eagle's Splendour
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enhance Ability
- Enhance Leap
- Entangle
- Exhort the Risen
F
- Faithwarden's Vines
- Fear Ray
- Fire Shield: Chill
- Fire Shield: Warm
- Forced Manoeuvre
- Fox's Cunning
- Freedom of Movement
G
- Gaseous Form
- Ghoulish Touch
- Globe of Invulnerability
- Goodberry
- Grant Flight
- Grasping Appendage
- Greater Restoration
- Guidance
H
- Hand Me My Leech
- Hand Me My Saw
- Hand Me My Syringe
- Hand Me My Trepan
- Haste Spores
- Have Nice Gift!
- Heroism
- Hold Monster
- Hold Person
- Hunter's Mark
- Hypnotic Gaze
- Hypnotic Pattern
I
K
L
M
O
P
- Pacifying Spores
- Paralysing Ray
- Phantasmal Force
- Pin Down
- Planar Ally
- Planar Ally: Cambion
- Planar Ally: Deva
- Planar Ally: Djinni
- Planar Binding
- Plant Growth
- Portent Die
- Power Word Kill
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Dominance
- Psionic Pull
R
- Ray of Enfeeblement
- Ray of Fear
- Reapply Hunter's Mark
- Remove Curse
- Resistance (Cantrip)
- Restore Soul
S
- Sanctuary
- Sapping Images
- Second Marriage (class action)
- Seeming
- Shadow Arts: Darkvision
- Shadow Step
- Shadow Teleportation
- Shield Blow
- Shield of Faith
- Shifting Winds
- Sleep
- Slow
- Spiritual Weapon: Greataxe
- Spiritual Weapon: Greatsword
- Spiritual Weapon: Halberd
- Spiritual Weapon: Maul
- Spiritual Weapon: Spear
- Spiritual Weapon: Trident
- Stinking Cloud
- Stoneskin
- Supernatural Attraction
- Sweetplum Gales