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Vampire spawn: Difference between revisions
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{{ | {{Infobox statistics | ||
|name = Vampire | | name = Vampire spawn | ||
| | | str = 16 | ||
| dex = 16 | |||
| | | con = 16 | ||
| | | int = 11 | ||
| | | wis = 10 | ||
| | | cha = 12 | ||
| | | dex_save_proficiency = yes | ||
| | | wis_save_proficiency = yes | ||
| | | cha_save_proficiency = yes | ||
| | | type = Undead | ||
| hit_points = 106 | |||
| armour_class = 18 | |||
|type=Undead | | speed = 9m / 30ft | ||
| | | size = Medium | ||
| | | weight_kg = 75 | ||
|speed=9m / 30ft | | movement_speed_meters = 9 | ||
|size=Medium | | movement_speed_feet = 30 | ||
| | | initiative = +3 | ||
| | |||
|initiative=+3 | | resistant1 = Slashing | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Bludgeoning | ||
| | | resistant4 = Necrotic | ||
| | |||
| | | feature1_name = Opportunity Attack | ||
| | | feature1_description = Make a melee attack roll against enemies who move out of range. | ||
| | | feature2_name = Sunlight Hypersensitivity | ||
| feature2_description = While in sunlight, take Radiant damage and have attack roll and ability check disadvantage. | |||
| feature3_name = Vampire Regeneration | |||
| feature3_description = Regenerates 10 hit points at the start of your turn. | |||
| | |||
}}{{hatnote|See also: [[Vampire]]}} | }}{{hatnote|See also: [[Vampire]]}} | ||
'''Vampire spawn''' are a | '''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]]. | ||
== About vampire spawn == | == About vampire spawn == | ||
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Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]]. | Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]]. | ||
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as | Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as [[Daylight]] useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage. | ||
=== Vampire spawn characters === | === Vampire spawn characters === |
Revision as of 00:36, 5 January 2024
Vampire spawn | |||||||||||||
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Medium Undead | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points | 106 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg ( lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Slashing, Piercing, Bludgeoning, Necrotic | ||||||||||||
Features | |||||||||||||
| Make a melee attack roll against enemies who move out of range. | ||||||||||||
| While in sunlight, take Radiant damage and have attack roll and ability check disadvantage. | ||||||||||||
| Regenerates 10 hit points at the start of your turn. |
Vampire spawn are a Race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.
About vampire spawn
Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud.
Vampire spawn are created when a vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a tadpole.
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are hypersensitive to sunlight, making spells such as Daylight useful against them. Vampire spawn also have resistance to physical and necrotic damage.
Vampire spawn characters
- Astarion[note 1]
- Sebastian
- Amanita Szarr (mentioned, presumed spawn)
Astarion's siblings:
Attacks and abilities
[[* Melee attack dealing 2d4+3Slashing damage. ]]