Vampire spawn: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
(infobox)
Line 1: Line 1:
{{CharacterInfo
{{Infobox statistics
|name = Vampire Spawn
| name = Vampire spawn
|image=
| str = 16
|STR=16
| dex = 16
|DEX=16
| con = 16
|CON=16
| int = 11
|INT=11
| wis = 10
|WIS=10
| cha = 12
|CHA=12
| dex_save_proficiency = yes
|dex save = yes
| wis_save_proficiency = yes
|wis save = yes
| cha_save_proficiency = yes
|cha save = yes
| type = Undead
|level=
| hit_points = 106
|race=Vampire spawn
| armour_class = 18
|type=Undead
| speed = 9m / 30ft
|HP=106
| size = Medium
|AC=18
| weight_kg = 75
|speed=9m / 30ft
| movement_speed_meters = 9
|size=Medium
| movement_speed_feet = 30
|weight=75kg
| initiative = +3
|proficiency=
 
|initiative=+3
| resistant1 = Slashing
|slashing = resistant
| resistant2 = Piercing
|piercing = resistant
| resistant3 = Bludgeoning
|bludgeoning = resistant
| resistant4 = Necrotic
|necrotic = double
 
|location= [[Baldur's Gate]], [[Cazador's Dungeon]]
| feature1_name = Opportunity Attack
|allies=
| feature1_description = Make a melee attack roll against enemies who move out of range.
|passive=
| feature2_name = Sunlight Hypersensitivity
{{PAS|Opportunity Attack}}
| feature2_description = While in sunlight, take Radiant damage and have attack roll and ability check disadvantage.
{{PAS|Sunlight Hypersensitivity}}
| feature3_name = Vampire Regeneration
{{PAS|Vampire Regeneration}}
| feature3_description = Regenerates 10 hit points at the start of your turn.
|exp=
}}{{hatnote|See also: [[Vampire]]}}
}}{{hatnote|See also: [[Vampire]]}}
'''Vampire spawn''' are a type of [[Undead]] which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]].
'''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]].


== About vampire spawn ==
== About vampire spawn ==
Line 39: Line 38:
Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]].
Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]].


Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as {{SAI|Daylight}} useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage.
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as [[Daylight]] useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage.


=== Vampire spawn characters ===
=== Vampire spawn characters ===

Revision as of 01:36, 5 January 2024

See also: Vampire

Vampire spawn are a Race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.

About vampire spawn

Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud.

Vampire spawn are created when a vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a tadpole.

Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are hypersensitive to sunlight, making spells such as Daylight useful against them. Vampire spawn also have resistance to physical and necrotic damage.

Vampire spawn characters

Astarion's siblings:

Attacks and abilities

[[* Melee attack dealing 2d4+3Damage TypesSlashing damage. ]]

Bite.webp
Bite Bite ()
D6 Necrotic.png 2d6 (2~12) Damage TypesNecrotic damage

Sink your fangs into a target and Sap Sap its blood.

Subsequent attacks that Sap blood will further reduce the target's maximum hit points.

 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage
+
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Aim multiple attacks at a target. Each attack deals 2d4Damage TypesSlashing damage.
 Melee: 1.5 m / 5  ft

Notes

  1. Astarion has a unique Bite attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring Spell Rot Spell Rot).

External links