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Smythin: Difference between revisions
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| image = | | image = | ||
| race = [[Human]] | | race = [[Human]] | ||
| family = | |||
| level = 1 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Humanoid | |||
| armour_class = 10 | |||
| hit_points = 7 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 75 | |||
| weight_lb = 150 | |||
| hiddenlevel = 1 | |||
| str = 10 | |||
| dex = 10 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 10 | |||
| cha = 10 | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
}} | |||
}} | }} | ||
'''Smythin''' is a human found in the [[Shattered Sanctum]] within the [[Goblin Camp]], about to be shoved into a spider pit. | '''Smythin''' is a human found in the [[Shattered Sanctum]] within the [[Goblin Camp]], about to be shoved into a spider pit. |
Revision as of 11:51, 14 February 2024
Smythin | |||||||||||||
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Level 1 | |||||||||||||
Information | |||||||||||||
Race | Human | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 10 | ||||||||||||
Hit points | 7 | ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg (150 lb) | ||||||||||||
Initiative | 0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. |
Smythin is a human found in the Shattered Sanctum within the Goblin Camp, about to be shoved into a spider pit.
Involvement
As the party approaches the area above the spider pit, they will find goblin warriors Druk and Bez planning to push Smythin into the pit. If they are left alone, Smythin will be shoved and die on impact.
It is possible to save Smythin if Druk and Bez are killed or removed from the room. This can be done in a number of ways, such as pushing or throwing the goblins themselves into the pit. To do this without aggroing the entire camp, a character can cast
over the area or otherwise use stealth.If Smythin is saved, he will run away and disappear permanently.
Notes
- Smythin can be drawn toward the player with Command: Approach, however if he does not move far enough away, Druk will run up to him and shove him anyway.
- Regardless of if he falls or not, once Smythin is shoved he will die.