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{{CharacterInfo
{{Infobox statistics
|name = Vampire Spawn
| name = Vampire spawn
|image=
| level = 11
|STR=16
| str = 16
|DEX=16
| dex = 16
|CON=16
| con = 16
|INT=11
| int = 11
|WIS=10
| wis = 10
|CHA=12
| cha = 12
|dex save = yes
| wis_save_proficiency = yes
|wis save = yes
| cha_save_proficiency = yes
|cha save = yes
| type = Undead
|level=
| hit_points = 82
|race=Vampire Spawn
| hit_points_tactician = 106
|type=Undead
| armour_class = 18
|HP=106
| speed = 9m / 30ft
|AC=18
| size = Medium
|speed=9m / 30ft
| weight_kg = 75
|size=Medium
| weight_lb = 150
|weight=75kg
| movement_speed_meters = 9
|proficiency=
| movement_speed_feet = 30
|initiative=+3
| initiative = +3
|slashing = resistant
| proficiency = +4
|piercing = resistant
|bludgeoning = resistant
|necrotic = double
|location= [[Baldur's Gate]], [[Cazador's Dungeon]]
|allies=
|passive=
{{PAS|Opportunity Attack}}
{{PAS|Sunlight Hypersensitivity}}
{{PAS|Vampire Regeneration}}
|exp=
}}
'''Vampire Spawn''' are a type of [[Undead]] which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]].


==Attacks and abilities==
| resistant1 = Slashing
{{TooltipBox|{{SAI|Claws (Class Action)|Claws|w=40}}|image=Generic Physical.webp|width=100|
| resistant2 = Piercing
* Melee attack dealing {{DamageText|2d4+3|Slashing}} damage. }}
| resistant3 = Bludgeoning
| resistant4 = Necrotic
 
| feature1_name = Opportunity Attack
| feature1_description = Make a melee attack roll against enemies who move out of range.  
| feature2_name = Sunlight Hypersensitivity
| feature2_description = While in sunlight, take {{DamageText|20|Radiant}} damage and have attack roll and ability check disadvantage.  
| feature3_name = Vampire Regeneration
| feature3_description = Regenerate 10 hit points at the start of your turn unless you're in sunlight or took Radiant damage last turn.
}}{{hatnote|See also: [[Vampire]]}}
'''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]].


{{TooltipBox| {{SAI|Bite (Vampire Spawn)|Bite|w=40}} |image=Bite.webp|width=100|
== About vampire spawn ==
* Melee attack dealing {{DamageText|2d6|Necrotic}} damage and {{cond|Blood-Sapped|Sapping}} a targets blood. }}
{{quote|Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud.}}
Vampire spawn are created when a [[vampire]] bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. [[Astarion]] is a notable exception to this rule, regaining his free will through being infected by a [[tadpole]].


{{TooltipBox| {{SAI|Multiattack (Class Action)|Multiattack|w=40}} |image=Multiattack Earth Elemental.webp|width=100|
Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are [[Sunlight Hypersensitivity|hypersensitive]] to sunlight, making spells such as [[Daylight]] useful against them. Vampire spawn also have resistance to physical and [[necrotic]] damage.
* Melee attack dealing {{DamageText|2d4+3|Slashing}} damage twice. }}


== Notable Vampire Spawn ==
=== Vampire spawn characters ===
* [[Astarion]]<ref>Astarion has a unique [[Vampire Bite|Bite]] attack and none of the vampire spawn passives or resistances. </ref>
* [[Astarion]]{{note|Astarion has a unique [[Vampire Bite|Bite]] attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring {{cond|Spell Rot}}).}}
* [[Sebastian]]
* [[Sebastian]]
* [[Amanita Szarr]] (mentioned, presumed spawn)


Astarion's siblings:
Astarion's siblings:
* Aurelia
{{div col}}
* [[Aurelia]]
* [[Dalyria]]
* [[Leon]]
* [[Leon]]
* Violet
* [[Pale Petras]]
* Yousen
* [[Violet]]
* [[Dalyria]]
* [[Yousen]]
* Pale Petras
{{div col end}}
 
==Attacks and abilities==
{{Feature box|Claws}}
 
{{Feature box|Bite (Vampire Spawn)}}
 
{{Feature box|Multiattack (Vampire Spawn)}}


<references/>
==Notes==
{{notelist}}


== External links ==
== External links ==
*{{FRWiki|Vampire Spawn|long}}
*{{FRWiki|Vampire spawn|long}}


{{NavCreatures}}
{{NavCreatures}}
[[Category: Undead]][[Category:Races]]
[[Category: Undead]][[Category:Races]]

Revision as of 20:42, 30 April 2024

See also: Vampire

Vampire spawn are a Race of Undead creatures which can be encountered in various locations in Baldur's Gate during Act Three. They are non-playable, excepting the Origin character Astarion.

About vampire spawn

Subservient to the one who created them, vampire spawn are deadly hunters both ravenous and proud.

Vampire spawn are created when a vampire bites and drinks the blood of another creature. Once the spawn is born, they are subservient entirely to their creator. They may only regain their free-will through the death of their creator, or reciprocally drinking their masters blood to become a true vampire. Astarion is a notable exception to this rule, regaining his free will through being infected by a tadpole.

Vampire spawn do not possess the powerful abilities of a true vampire, though they suffer from the usual afflictions. They are hypersensitive to sunlight, making spells such as Daylight useful against them. Vampire spawn also have resistance to physical and necrotic damage.

Vampire spawn characters

Astarion's siblings:

Attacks and abilities

Claws

Bite.webp
Bite Bite ()
D6 Necrotic.png 2d6 (2~12) Damage TypesNecrotic
Sink your fangs into a target and Sap Sap its blood. Subsequent attacks that Sap blood will further reduce the target's maximum hit points.
 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
+
Aim multiple attacks at a target. Each attack deals 2d4Damage TypesSlashing damage.
 Melee: 1.5 m / 5  ft

Notes

  1. Astarion has a unique Bite attack and none of the vampire spawn passives or resistances. Further, while he is not visibly classed as being undead, he does enjoy some of the benefits of it (such as ignoring Spell Rot Spell Rot).

External links