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Three: Difference between revisions

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{{Infobox character
{{Infobox creature
| name = Three
| name = Three
| image = Three Goblin.PNG
| image = Three Goblin.PNG
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| level = 1
| level = 1


| modules =
{{Infobox statistics
| child = yes
| size = Small
| size = Small
| type = Humanoid
| type = Humanoid
| armour_class = 15
| ac = 15
| hit_points = 6
| e hp = 4
| hit_points_tactician = 7
| hp = 6
| movement_speed_meters = 7.5
| t hp = 7
| movement_speed_feet = 25
| movement m = 7.5
| weight_kg = 10
| weight kg = 10
| weight_lb = 20
| hiddenlevel = 1
| initiative = 2
| str = 6
| str = 6
| dex = 14
| dex = 14
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| cha = 8
| cha = 8


| feature1_name = Darkvision
| passives = Darkvision, Opportunity Attack
| feature1_description = Can see in the dark up to 12m.
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Fury of the Small
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat.
| feature3_mode = Tactician
}}
}}
}}
'''Three''' is a [[goblin]] child [[NPC]] from [[Act One]]. They can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.
'''Three''' is a [[goblin]] child [[NPC]] from [[Act One]]. They can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.


== Attacks and abilities ==
== Attacks and abilities ==
{{TooltipBox|Nimble Escape|Retreat safely: moving won't provoke [[Opportunity Attacks]].
{{Feature box|Nimble Escape}}
 
{{Feature box|Throw Rock}}
{{Action|bonus}}
 
{{Duration|1}}
 
Gains {{Cond|Disengage}}.|image=Disengage.webp}}


== Notes ==
== Notes ==
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* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
{{NavGoblinCamp}}
{{NavGoblinCamp}}
[[Category:Humanoids]]
[[Category:Goblins]]
[[Category:Children]]

Revision as of 20:49, 30 May 2024

Three is a goblin child NPC from Act One. They can be found in the Worg Pens within the Goblin Camp, eagerly pelting a Cave Bear with rocks.

Attacks and abilities

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.

Throw Rock

Notes

  • In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the Shattered Sanctum. However, this will not turn the entire Goblin Camp hostile.
  • If the party has an animal with them, such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.