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Gurgon: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| title = Gurgon | | title = Gurgon | ||
| description = Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum. | | description = Guard Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum. | ||
}} | }} | ||
{{Infobox | |||
{{Infobox creature | |||
| name = Guard Gurgon | | name = Guard Gurgon | ||
| race = [[Ogre]] | | race = [[Ogre]] | ||
| faction = [[Cult of the Absolute]] | | faction = [[Cult of the Absolute]] | ||
| level = 4 | | level = 4 | ||
| size = Large | | size = Large | ||
| type = Giant | | type = Giant | ||
| | | ac = 12 | ||
| | | e hp = 41 | ||
| | | hp = 59 | ||
| | | t hp = 76 | ||
| | | movement m = 12 | ||
| weight kg = 500 | |||
| str = 21 | | str = 21 | ||
| dex = 12 | | dex = 12 | ||
Line 29: | Line 24: | ||
| cha = 7 | | cha = 7 | ||
| | | passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature) | ||
}} | }} | ||
'''Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself. | '''Guard Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself. | ||
He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22. | He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22. | ||
==Attacks and abilities== | ==Attacks and abilities== | ||
{{Attack | {{Feature box|Main Hand Attack|item=Gnarled Tree Branch}} | ||
{{Feature box|Slam (Ogre)}} | |||
{{ | {{Goblin Camp}} | ||
[[Category:Giants]] | |||
[[Category:Ogres]] | |||
[[Category:Characters]] | |||
[[Category:Characters in the Goblin Camp]] | |||
[[Category:Characters in Act One]] |
Revision as of 08:32, 2 June 2024
Guard Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.
He has a +1 bonus to Strength on Tactician difficulty, putting his total strength to 22.
Attacks and abilities