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{{PageSeo
{{PageSeo
| description = Ghast is an Undead creature in Baldur's Gate 3. It is found in the Rosymorn Monastery.  
| description = Ghast is an Undead creature in Baldur's Gate 3. It is found in the Rosymorn Monastery Trail.  
| image = Ghast.jpg
| image = Ghast.png
}}
}}
{{CharacterInfo
{{Infobox creature
|name=Ghast
| name = Ghast
|image=[[File:Ghast.png|200px]]
| level = 6
|STR=16
| image = Ghast.png
|DEX=17
| race = [[Ghast]]
|CON=10
| size = Medium
|INT=11
| type = [[Undead]]
|WIS=10
| ac = 13
|CHA=8
| e hp = 37
|level=6
| hp = 53
|race=Ghast
| t hp = 68
|type=Undead
| movement m = 9
|HP=53
| weight kg = 70
|AC=13
| str = 16
|speed=9m / 30ft
| dex = 17
|size=Medium
| con = 10
|weight=70kg
| int = 11
|proficiency=3
| wis = 10
|initiative=+3
| cha = 8
|location= [[Rosymorn Monastery]]<br>[[Cazador's Dungeon]]
| resistances = Necrotic resistant full, Poison immunity
|allies=[[Undead]]
| conditions = Sacred Defiance Aura
|poison=Immune
| passives = Opportunity Attack, Darkvision
|necrotic=Double
}}
|passive=
'''Ghasts''' are an [[undead]] non-playable race and creature in [[Baldur's Gate 3]]. They can be found in the [[Rosymorn Monastery Trail]] and in [[Cazador's Dungeon]].
{{PAS|Opportunity Attack}}
{{PAS|Darkvision (Passive Feature)|Darkvision}}
|exp=90}}
'''Ghasts''' are a type of [[undead]] non-playable race and creature in [[Baldur's Gate 3]]. They can be found near [[Rosymorn Monastery]] and in [[Cazador's Dungeon]].


==About ghasts ==
==About ghasts ==
Ghasts are a more powerful variant of [[Ghoul]]s, with similar attacks and appearances. They have the unique ability to weaponise their stench and cause {{cond|Nauseous|nausea}} in foes.
{{Q|Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.|author=in-game racial description}}
Ghasts are similar to [[Ghoul]]s {{-}} sharing a hunched, lean appearance and [[Paralysed (Condition)|paralysing]] claw attack {{-}} though larger, stronger, and permanently bearing an aura that resists being [[Turned (Condition)|turned]]. They also have the unique ability to weaponise their stench and cause [[Nauseous (Condition)|nausea]] in foes.


==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|Lash out with deadly claws and possibly {{cond|Paralysed|Paralyse}} the target.


{{Action}}
{{Feature box|Stench}}


{{Attack Roll}}
== Notes ==
 
* Grants 90 experience when killed in the [[Rosymorn Monastery Trail]].
{{Range|melee}}
 
{{DamageInfo|count=2|die=6|modifier=melee|type=Slashing}}
 
{{SavingThrow|CON|dc=14}} to prevent {{cond|Paralysed}}.
}}
 
{{Feature box|name=Stench|image name=Stinking Cloud.webp
|Emit the stench of tomb mould and abattoirs to {{cond|Nauseous|Nauseate}} nearby foes.
 
{{Action|bonus}}
 
* Grants the {{cond|Ghastly Fume}} condition to the Ghast, which causes nearby foes to be come Nauseous.
* {{SavingThrow|CON|dc=13}} to prevent Nauseous for 1 turn.
** Can be cleared if targets become {{cond|Wet}}.
}}


==Permanent conditions==
==Ghast Enemy variants==
{{Condition | Sacred Defiance Aura}}
* [[Fallen Gur Hunter]]


== External links ==
==External links==
{{FRWiki|Ghast|long}}
{{FRWiki|Ghast|long}}


[[Category: Undead]][[Category:Non-playable Races]]
[[Category: Undead]][[Category:Non-playable races]]
{{NavCreatures}}
{{NavCreatures}}

Revision as of 10:34, 16 June 2024

Ghasts are an undead non-playable race and creature in Baldur's Gate 3. They can be found in the Rosymorn Monastery Trail and in Cazador's Dungeon.

About ghasts

Orcus, god of undeath, creates ghasts by infusing ghouls with a particularly baleful dosage of his abyssal energy. Whereas a ghoul is little more than a savage beast, a ghast is cunning and can inspire a pack of ghouls to obey its commands.
in-game racial description

Ghasts are similar to Ghouls – sharing a hunched, lean appearance and paralysing claw attack – though larger, stronger, and permanently bearing an aura that resists being turned. They also have the unique ability to weaponise their stench and cause nausea in foes.

Attacks and abilities

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Stinking Cloud.webp
Stench Stench ()

Emit the stench of tomb mould and abattoirs to Nauseate Nauseate nearby foes.

Nausea can be cleared if targets become Wet Wet.

 Range: Self

Notes

Ghast Enemy variants

External links

Ghast on the Forgotten Realms Wiki