Wolf: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Added navbox and missing Zhentarim wolves from Act 1)
(Added note about Shadowheart's fear of wolves)
Line 17: Line 17:
* [[Silvermist]]
* [[Silvermist]]
* [[Ur'uth]]
* [[Ur'uth]]
== Notes ==
* [[Shadowheart]] has the hidden passive ability {{SAI|Fear of Wolves}} which will trigger if she stands within {{c|30ft/9m}} of a wolf.


[[Category: Beasts]]
[[Category: Beasts]]
[[Category: Non-playable races]]
[[Category: Non-playable races]]
{{Creatures}}
{{Creatures}}

Revision as of 21:29, 26 June 2024

D'hak Model.png

Wolves are a race of beast found throughout Baldur's Gate 3. These fearsome canines can be found in a wide variety of contexts, from enemies to allies.

Overview

Furtive pack animals roaming the wilderness, wolves are wary of attacking creatures unless driven to ferocity by territorialism or hunger.
in-game racial description


Interactions

Non-hostile, non-summoned wolves can be talked to using Speak with Animals Speak with Animals. Beastmaster characters can summon an allied wolf using Ranger's Companion Ranger's Companion. Druid characters can transform into a wolf using Wild Shape: Wolf Wild Shape: Wolf.

Wolf characters

Notes