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The Snapping of Strings: Difference between revisions

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(+image, +navbox, +PAS links to its bard abilities, +copying over the blurb that Taylan added to the other page regarding trigger conditions for this enemy to show up.)
(Added portrait)
 
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{{CharacterInfo
{{SpoilerWarning|act = 3}}
|title        = Countermeasure: Bard
{{Infobox creature
|name         = The Snapping of Strings
| name = The Snapping of Strings
|image       = [[File:Aberration The Snapping of Strings.png|350px]]
| image = <gallery>
|STR          = 12
Aberration The Snapping of Strings.png|In-game
|DEX          = 14
Portrait The Snapping of Strings.png|Portrait
|CON          = 15
</gallery>
|INT          = 11
| race = Aberration
|WIS          = 12
| title = Countermeasure: Bard
|CHA          = 22
| faction = [[Cult of the Absolute]]
|str save    =  
| level = 12
|dex save    = yes
| size = Medium
|con save    =  
| type = Aberration
|int save    =  
| ac = 18
|wis save    =  
| hp = 87
|cha save    = yes
| t hp = 113
|level        = 12
| movement m = 9
|race        = Aberration
| weight kg = 75
|type        = Aberration
| str = 12
|HP          = 87
| dex = 14
|AC          = 18
| con = 15
|speed        = 9m / 30ft
| int = 11
|size        = Medium
| wis = 12
|weight      = 75kg / 150lbs
| cha = 22
|proficiency  =  
| dex save prof = yes
|initiative  = +2
| cha save prof = yes
|passive      = {{PAS|Bardic Inspiration}}
| resistances = Psychic resistance full
{{PAS|Font of Inspiration}}
| passives = Bardic Inspiration (passive feature), Font of Inspiration, Improved Bardic Inspiration, Opportunity Attack
{{PAS|Improved Bardic Inspiration}}
}}  
{{PAS|Opportunity Attack}}
'''The Snapping of Strings''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Bard]] is present in the party.
|bludgeoning  =
|piercing    =
|slashing    =
|acid        =
|cold        =
|fire        =
|force        =
|lightning    =
|necrotic    =
|poison      =
|psychic      = double
|radiant      =
|thunder      =
|magic        =
|class        = Bard
|background  =
|location    =
|faction      =
|family      =
|allies      =
|enemies      =
|exp          =
|va          =
|alt-name    = Model
|alt-image    = <!--[[File:|150px]]-->
}}{{UnderConstruction}}
'''The Snapping of Strings''' is a hostile Aberration character in [[Baldur's Gate 3]] who ''may'' appear in a specific combat encounter during the finale of [[Act Three]].


==Gameplay==
==Combat==
* If a character (such as a custom origin character) using the [[Bard]] class is in the party, and the player has decided to side with the [[Emperor]] rather than to free [[Orpheus]], this enemy takes part in the "Atop the Netherbrain" combat encounter that occurs during the finale of [[Confront the Elder Brain]].
===Attacks and abilities===
* Notable abilities include:
{{Feature box|Ranged Attack|item=Hand Crossbow +2}}{{Feature box|Stage Fright}}{{Feature box|Fracture Psyche}}{{Feature box|Silence}}


{{NavBaldursGate}}
==Loot==
*{{RarityItem|Hand Crossbow +2}} x2
*{{RarityItem|Arrow of Arcane Interference}} x5
 
[[Category:Countermeasures]]
{{Creatures}}

Latest revision as of 16:20, 12 July 2024

The Snapping of Strings is a hostile Countermeasure Aberration in Baldur's Gate 3 which may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Bard is present in the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow +2
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Stage Fright.webp
Stage Fright Stage Fright ()
Your targets have Disadvantage Icon.png Disadvantage on Attack Rolls and take 2~12Damage TypesPsychic damage each time they miss.
WIS Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Recharge: Short rest
Fracture Psyche.webp
Fracture Psyche Fracture Psyche ()

Invade a target's mind and disrupt its defences. The target's Armour Class Armour Class is reduced by 1.

If the target dies while its psyche is fractured, you can cast Shatter Psyche Shatter Psyche on another target.

INT Save
 Range: 9 m / 30 ft
Recharge: Short rest
Silence.webp
Silence Silence ()
Create a sound-proof sphere. All within are Silenced Silenced and Immune to Damage TypesThunder damage.
 Range: 18 m / 60 ft

Loot[edit | edit source]