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Druids' Chambers: Difference between revisions

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[[Category:Locations]][[Category:Chapter One Locations]]
{{Location page
[[File:Druids Chambers.png|thumb|Druid's Quarters]]
| prefix = The
| name = Druids' Chambers
| alt name =
| image = Druids Chambers.png
| image description = Druids' Quarters
| act = one
| summary =
| region prefix = the
| region = Emerald Grove
| north =
| west =
| east =
| south =
}}
== Access ==
The main entry to the Druids' Chambers is through a door in the [[Emerald Grove]] at {{Coords|-448|-13}}, and may be exited via the [[Enclave Library]] and [[Underground Passage]].


The '''Druid's Chambers''' is a [[Location]] contained within the [[Druid Grove]] in [[Chapter One]].
== Story interactions ==
* Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.


==Access==
== Notable characters ==
Main entry to the '''Druid's Chambers''' is through a door in the [[Emerald Grove]] at X:-448 Y:-13.
* {{MdCharLink|Wounded Bird|Exhausted Bird}}
* {{MdCharLink|Nettie}}


==Story Interactions==
== Related quests ==
{{Verify}}{{SpoilerBox|
* {{Quest|Remove the Parasite}}
*Upon entering for the first time, the characters may speak with Nettie, who is tending to an exhausted bird.
** {{SubQuest|Get Help from Healer Nettie}}
*A [[Cauldron of Boiling Theriac]] may be used for quest-related crafting.}}
** {{SubQuest|Rescue the Druid Halsin}}


==Notable Characters==
== Notable loot ==
*[[Nettie]]
*[[Exhausted Bird]]
 
==Related Quests==
*[[Remove the Parasite]]
** [[Get Help from Healer Nettie]]
**[[Rescue the Druid Halsin]]
 
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:  
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:  
*[[Elixir of Sylvanus]]
* {{MdRarityItem|Elixir of Silvanus}}
 
* {{MdRarityItem|Portrait of Lohse}} (if [[Digital Deluxe Upgrade]] was purchased)
==Hidden Treasure==
*''(Contribute to the wiki if you are aware of any Hidden Treasure in this location.)''


{{Emerald Grove}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Chapter One Locations]]
[[Category:Act One Locations]]
[[Category:Locations in Druid Grove]]
[[Category:Locations in Druid Grove]]

Latest revision as of 14:23, 3 December 2024

The Druids' Chambers is a Location within the Emerald Grove in Act One of Baldur's Gate 3.

Access[edit | edit source]

The main entry to the Druids' Chambers is through a door in the Emerald Grove at X: -448 Y: -13, and may be exited via the Enclave Library and Underground Passage.

Story interactions[edit | edit source]

  • Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.

Notable characters[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: