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Winged Horror: Difference between revisions

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(Dudes, that 3d6 instead of 2d4 claws damage nearly got Isobel killed in my Honour mode run. Something should be done in order to fix this in the wiki - the link to "Claws" does not take into account that it's a Winged Horror of 3rd level. When fixed, remove the inscription I added.)
 
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{{hatnote|For the [[Animate Dead]] summon see [[Flying Ghoul]].}}{{Infobox statistics
{{PageSeo
| description = Winged Horror are undead creatures and a non-playable race which can fly, unlike their Ghoul counterparts.
| image = WInged Horror.PNG
| image = WInged Horror.PNG
}}
{{hatnote|For the [[Animate Dead]] summon see [[Flying Ghoul]].}}
{{Infobox creature
| name = Winged Horror
| image = <gallery>
WInged Horror.PNG|In-game
Portrait Winged Horror.png|Portrait
</gallery>
| size = Medium
| type = [[Undead]]
| race = [[Flying Ghoul]]
| level = 3
| ac = 13
| e hp = 22
| hp = 32
| t hp = 41
| movement m = 9
| weight kg = 75
| str = 16
| str = 16
| dex = 16
| dex = 16
Line 7: Line 26:
| wis = 10
| wis = 10
| cha = 6
| cha = 6
| level = 3
| resistances = Poison immunity
| name = Winged Horror
| passives = Darkvision, Opportunity Attack
| size = Medium
| type = Undead
| race = Flying Ghoul
| amour_class = 13
| hit_points_tactician = 41
| hit_points = 32
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| immune1 = Poison
| feature1_name = Darkvision
| feature1_mode = Balanced
| feature1_description = Can see in the dark up to 12m/30ft
| feature2_name = Opportunity Attack
| feature2_mode = Balanced
| feature2_description = Automatically attack an enemy moving out of reach
| action1_mode = Balanced
| action1_name = Claws
| action1 = {{DamageText|3d6+3|Slashing}}
Possibly {{cond|Paralysed}} 2 turns
| action2_name = Fly
| action2_mode = Balanced
| action2 = Fly using movement speed
| action3_name = Calling for Help
| action3_mode = Balanced
| action3 = Draw allied creatures into battle
}}
}}
'''Winged Horror''' is an [[undead]] creature and unique type of [[Ghoul]] which can fly. They can be encountered at the [[Last Light Inn]], [[Mind Flayer Colony]] and in [[The High Hall]].
'''Winged Horror''' are [[undead]] creatures and a [[non-playable race]] which can fly, unlike their [[Ghoul]] counterparts. They can be encountered at the [[Last Light Inn]], [[Mind Flayer Colony]] and in [[The High Hall]].
{{Quote race|Flying Ghoul}}


== Interactions ==
== Involvement ==
Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of [[Moonrise Towers]], at {{Coords|173|-205}}. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the [[Mind Flayer Colony|tunnels below the tower]] rather than being fed to them, as they were promised.
Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of [[Moonrise Towers]], at {{Coords|-173|-205}}. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the [[Mind Flayer Colony|tunnels below the tower]] rather than being fed to them, as they were promised.


The player can pacify them with a [[Persuasion]] or [[Intimidation]] ability check (DC: 16), use [[Illithid Persuasion]] to convince the ghouls to eat one another, or attack them outright.  
The player can pacify them with a [[Persuasion]] or [[Intimidation]] ability check (DC: 16), use [[Illithid Persuasion]] to convince the ghouls to eat one another, or attack them outright.  


==Attacks and abilities==
== Combat ==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
=== Attacks and abilities ===
|{{Action}}{{Attack Roll}}: +5{{DamageInfo|3d6 + 3|Slashing}}
'''Please note that the claws deal {{DamageText|3d6 + [[Ability score modifier|Strength modifier]]|Slashing}} damage instead of {{DamageText|2d4 + [[Ability score modifier|Strength modifier]]|Slashing}} as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.'''
 
{{Feature box|Claws (Ghoul)}}
{{SavingThrow|CON|13}} or become {{cond|Paralysed}} for {{Duration|2}}.
{{Feature box|Fly (class action)}}
 
{{Feature box|Calling for Help}}
{{Prereq|[[Elf|Elves]] and [[Undead]] are immune to the Paralysing effect.}}
}}
 
{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
|{{Action|Movement|m=3|ft=10}}<br>
Fly using movement at a {{Range|m=16|ft=60}}.
}}
 
{{Feature box|name=Calling for Help|image name=Generic Threat.webp
|The winged horror calls for backup, drawing allied creatures into the battle.
}}


==External links==
==External links==
{{FRWiki|Ghoul|long}}
{{FRWiki|Winged horror|long}}


{{NavCreatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Undead]]

Latest revision as of 12:37, 22 August 2024

For the Animate Dead summon see Flying Ghoul.

Winged Horror are undead creatures and a non-playable race which can fly, unlike their Ghoul counterparts. They can be encountered at the Last Light Inn, Mind Flayer Colony and in The High Hall.

Involvement[edit | edit source]

Though most are naturally hostile, a group of three neutral winged horrors can be encountered along the upper ramparts of Moonrise Towers, at X: -173 Y: -205. These particular flying ghouls lament their hunger, remarking that dead bodies have been poured into the tunnels below the tower rather than being fed to them, as they were promised.

The player can pacify them with a Persuasion or Intimidation ability check (DC: 16), use Illithid Persuasion to convince the ghouls to eat one another, or attack them outright.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Please note that the claws deal 3d6 + Strength modifierDamage TypesSlashing damage instead of 2d4 + Strength modifierDamage TypesSlashing as the attacking entity is a Winged Horror of level 3. This can be crucial during the combat with Marcus in the Last Light Inn.

Generic Physical.webp
Claws Claws ()
Lash out with deadly claws and possibly Paralyse Paralyse the target.
CON Save
 Melee: 1.5 m / 5  ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
Generic Threat.webp
Calling for Help Calling for Help ()
The creature calls out in alarm to alert its allies.

External links[edit | edit source]

Winged horror on the Forgotten Realms Wiki