Vengeful Cambion: Difference between revisions

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| image = Vengeful Cambion Model.png
| image = Vengeful Cambion Model.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Vengeful Cambion
| name = Vengeful Cambion
| image = Vengeful Cambion Model.png
| image = Vengeful Cambion Model.png
| imagesize = 0.9
| race = Vengeful [[Cambion]]
| race = Vengeful cambion
| size = Medium
| size = Medium
| type = Fiend
| type = Fiend
| armour_class = 18
| ac = 18
| hit_points = 124
| e hp = 67
| movement_speed_meters = 9
| hp = 96
| movement_speed_feet = 30
| t hp = 124
| weight_kg = 50
| movement m = 9
| weight_lb = 100
| weight kg = 50
| level = 9
| level = 9
| str = 18
| str = 18
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| wis = 12
| wis = 12
| cha = 16
| cha = 16
| str_save_proficiency = Yes
| str save prof = Yes
| con_save_proficiency = Yes
| con save prof = Yes
| int_save_proficiency = Yes
| int save prof = Yes
| cha_save_proficiency = Yes
| cha save prof = Yes
| resistant1 = Bludgeoning
| resistances = Slashing resistant, Piercing resistant nm, Bludgeoning resistant nm, Fire resistant full, Lightning resistant full, Cold resistant full, Poison resistant full
| resistant2 = Piercing
| e conditions = Fleeting Protection
| resistant3 = Slashing
| conditions = Fleeting Protection, Devilishly Strong
| resistant4 = Cold
| passives = Darkvision, Extra Attack, Fiendish Blessing, Opportunity Attack
| resistant5 = Fire
| t passives = Darkvision, Extra Attack, Fiendish Blessing, Opportunity Attack, Stygian Empowerment
| resistant6 = Lightning
| resistant7 = Poison
| condition1_name = Fleeting Protection
| condition1_description = If attacked with Radiant damage, Raphael reflects twice that amount as Fire damage and this condition ends.
| condition2_name = Devilishly Strong
| condition2_description = Within 18m of Raphael, weapon attacks deal +3d6 Piercing, and advantage on STR and DEX checks and attacks.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Fiendish Blessing
| feature3_description = +2 bonus to your Armour Class.
| feature4_name = Extra Attack
| feature4_description = Make an additional free attack after making an unarmed or weapon attack.
| feature5_name = Stygian Empowerment
| feature5_description = Weapon attacks deal an +3~18 Piercing damage while within 18m of Raphael
}}
}}
'''Vengeful Cambions''' are a type of [[Fiend]] and non-playable race in [[Baldur's Gate 3]]. Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist [[Raphael]] to defend [[House of Hope]].


== About ==
'''Vengeful Cambions''' are a type of [[Fiend]] and non-playable race in [[Baldur's Gate 3]].
{{quote|Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.}}
 
== About Vengeful Cambions ==
{{Q|Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.|author=in-game racial description}}
 
Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist [[Raphael]] in defending the [[House of Hope]].


== Attacks and abilities ==
== Attacks and abilities ==
{{Feature box|Rays of Fire}}
{{Feature box|Rays of Fire}}


{{Feature box|Disarming Strike (Weapon Action)}}
{{Feature box|Disarming Strike}}


{{Feature box|Fly (Class Action)}}
{{Feature box|Fly (Class Action)}}

Latest revision as of 11:04, 19 June 2024

Vengeful Cambions are a type of Fiend and non-playable race in Baldur's Gate 3.

About Vengeful Cambions[edit | edit source]

Crafted from a soul indebted to Raphael, these cambions have pupils that dilate with devotion whenever he is near.
in-game racial description


Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael in defending the House of Hope.

Attacks and abilities[edit | edit source]

D6 Fire.png 3d6 (3~18) Damage TypesFire damage

Hurl 3 rays of fire. Each ray deals 3d6Damage TypesFire damage.
 Range: 18 m / 60 ft
Normal weapon damage
+
D4 Piercing.png 1d4 (1~4) Damage TypesPiercing damage

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
STR Save
 Range: Normal weapon range
Fly Fly ()

Fly to a target position
 Range: 18 m / 60 ft

Gallery[edit | edit source]

External links[edit | edit source]