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Death Shepherd: Difference between revisions
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| race = [[Skeleton]] | | race = [[Skeleton]] | ||
| level = 6 | | level = 6 | ||
| size = Medium | | size = [[Medium]] | ||
| type = [[Undead]] | | type = [[Undead]] | ||
| e hp = 29 | | e hp = 29 | ||
Line 25: | Line 25: | ||
| wis = 14 | | wis = 14 | ||
| cha = 5 | | cha = 5 | ||
| xp = 50 | |||
| athletics = 2 | |||
| acrobatics = 1 | |||
| perception = 2 | |||
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full | | resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full | ||
| conditions = Undead Ward Aura, Necrotic Veil | | conditions = Undead Ward Aura, Necrotic Veil | ||
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==About Death Shepherds== | ==About Death Shepherds== | ||
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named | Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named {{CharLink|Garret Dortmell}} can appear in the Lower City Graveyard if the player chooses to help {{CharLink|Nina Dortmell}} resurrect him. | ||
== Combat == | == Combat == | ||
=== Attacks and abilities === | === Attacks and abilities === | ||
{{Feature box|Main Hand Attack|item=Greatsword}} | {{Feature box|Main Hand Attack|item=Greatsword}} | ||
{{Feature box|No Rest for the Wicked}} | |||
{{Feature box|Reach from Beyond}} | {{Feature box|Reach from Beyond}} | ||
=== Loot === | === Loot === | ||
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===Tactics=== | ===Tactics=== | ||
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty. | * {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty. | ||
* The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they can't be revived. | * The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they can't be revived. [[Counterspell]] is also effective. | ||
* Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage, and immunity to {{DamageType|Poison}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}). | * Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage, and immunity to {{DamageType|Poison}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}). | ||
Latest revision as of 23:16, 25 November 2024
Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.
About Death Shepherds[edit | edit source]
Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Loot[edit | edit source]
- Greatsword
- Grants 50 experience when killed.
Tactics[edit | edit source]
- Tactician difficulty. revives its target with full HP on
- The Death Shepherd's Counterspell is also effective. can be countered by picking up the corpses of defeated undead so that they can't be revived.
- Death Shepherds will lose most of their resistances once the temporary hit points from are removed. However, they will still have resistance to Slashing, Piercing, and Bludgeoning damage, and immunity to Poison damage, so it may be wise to use spells of other damage types to defeat them (e.g. , ).
Death shepherd characters[edit | edit source]
Gallery[edit | edit source]
External links[edit | edit source]
Categories:
- Resistant to all Slashing
- Resistant to all Piercing
- Resistant to all Bludgeoning
- Resistant to all Acid
- Resistant to all Thunder
- Resistant to all Necrotic
- Resistant to all Fire
- Resistant to all Lightning
- Resistant to all Cold
- Resistant to all Psychic
- Immune to all Poison
- Resistant to all Force
- Creatures
- Races
- Non-playable races
- Skeletons
- Undead