Ad placeholder

Death Shepherd: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added Counterspell strat.)
mNo edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 11: Line 11:
| race = [[Skeleton]]
| race = [[Skeleton]]
| level = 6
| level = 6
| size = Medium
| size = [[Medium]]
| type = [[Undead]]
| type = [[Undead]]
| e hp = 29
| e hp = 29
Line 25: Line 25:
| wis = 14
| wis = 14
| cha = 5
| cha = 5
| xp = 50
| athletics = 2
| acrobatics = 1
| perception = 2
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| conditions = Undead Ward Aura, Necrotic Veil
| conditions = Undead Ward Aura, Necrotic Veil
Line 32: Line 36:


==About Death Shepherds==
==About Death Shepherds==
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named {{CharLink|Garret Dortmell}} can appear in the Lower City Graveyard if the player chooses to help {{CharLink|Nina Dortmell}} resurrect him.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|No Rest for the Wicked}}
{{Feature box|Reach from Beyond}}
{{Feature box|Reach from Beyond}}
{{Feature box|No Rest for the Wicked}}


=== Loot ===
=== Loot ===

Latest revision as of 23:16, 25 November 2024

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds[edit | edit source]

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell Nina Dortmell resurrect him.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Bone Chill.webp
Reach from Beyond Reach from Beyond ()

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

Loot[edit | edit source]

Tactics[edit | edit source]

Death shepherd characters[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]