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That Which Guards: Difference between revisions

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| image =  
| image =  
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{{Infobox statistics
{{Infobox creature
| name = That Which Guards
| title = Death Knight
| image = That_Which_Guards.webp
| image = That_Which_Guards.webp
| name = That Which Guards
| race = [[Death Knight]]
| race = Death Knight
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| armour_class = 20
| ac = 20
| hit_points = 238
| e hp = 166
| movement_speed_meters = 9
| hp = 238
| movement_speed_feet = 30
| t hp = 309
| weight_kg = 80
| movement m = 9
| weight_lb = 176
| weight kg = 80
| level = 12
| level = 12
| str = 20
| str = 20
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| wis = 16
| wis = 16
| cha = 18
| cha = 18
| str_save_proficiency = y
| str save prof = y
| con_save_proficiency = y
| con save prof = y
| wis_save_proficiency = y
| wis save prof = y
| immune1 = Necrotic
| resistances = Necrotic immunity, Poison immunity
| immune2 = Poison
| conditions = Marshal Undead, Soul Oath
| condition1_name = Marshal Undead
| passives = Additional Spell Slot @ Shield of the Undevout, Darkvision, Dazing Smite @ Blackguard's Sword, Dreadful Hewer @ Shield of the Undevout, Improved Extra Attack, Magic Resistance, Opportunity Attack, Parry, Revenant's Ire, Riposte (passive feature), Shield Bash @ Shield of the Undevout
| condition1_description = The Knight and nearby allies have Advantage against being Turned.
| condition2_name = Soul Oath
| condition2_description = Should its master die, this creature will also succumb to death.
 
| feature1_name = Additional Spell Slot
| feature1_description = You gain 1 Level 1 Spell Slot.
| feature1_item = Shield of the Undevout
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Dazing Smite
| feature3_description = Targets of your [[Divine Smite|Smites]] must succeed a CON saving throw or be Dazed.
| feature3_item = Blackguard's Sword
| feature4_name = Dreadful Hewer
| feature4_description = Your foes have disadvantage on Saving Throws to resist your spells or actions that inflict Fear.
| feature4_item = Shield of the Undevout
| feature5_name = Improved Extra Attack
| feature5_description = You can make two additional attacks after attacking with your main-hand weapon.
| feature6_name = Magic Resistance
| feature6_description = Advantage on saving throws against spells and other magical effects.
| feature7_name = Opportunity Attack
| feature7_description = Automatically attack an enemy moving out of your reach.
| feature8_name = Parry
| feature8_description = Parry the next melee attack that hits you by 1d8.
| feature9_name = Revenant's Ire
| feature9_description = Weapon attacks deal +4d8 Necrotic.
| feature10_name = Riposte (passive feature)
| feature10_description = Counterattack and deal damage when an enemy misses them with a melee attack.
| feature11_name = Shield Bash
| feature11_description = Strike back at an enemy that hits you to knock them Prone.
| feature11_item = Shield of the Undevout
}}
}}
'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]].
'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]].


== Spells and abilities ==
== Spells and abilities ==
* {{SAI|Compelled Duel|w=40}}
* {{Feature box|Compelled Duel}}
* {{SAI|Hellfire Orb|w=40}}
* {{Feature box|Hellfire Orb}}
* {{Feature box|Searing Smite}}
* {{Feature box|Staggering Smite}}


== Notable loot ==
== Notable loot ==

Revision as of 17:31, 25 June 2024

That Which Guards is a death knight guarding the entrance to the Hall of The Murder Tribunal, located in Bhaalist Crypt.

Spells and abilities

  • Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
  • Fireball.webp
Hellfire Orb Hellfire Orb ()
D6 Fire.png 20d6 (20~120) Damage TypesFire

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Recharge: Per Battle
  • Searing Smite.webp
Searing Smite Searing Smite ()
Normal weapon damage +
D6 Fire.png 1d6 (1~6) Damage TypesFire

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

 Range: Normal weapon range
  • Staggering Smite.webp
Staggering Smite Staggering Smite ()
Normal weapon damage +
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.

WIS Save
 Range: Normal weapon range

Notable loot

Gallery

External links