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That Which Guards: Difference between revisions
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{{Infobox | {{Infobox creature | ||
| name = That Which Guards | |||
| title = Death Knight | |||
| image = That_Which_Guards.webp | | image = That_Which_Guards.webp | ||
| race = [[Death Knight]] | |||
| race = Death Knight | |||
| size = Medium | | size = Medium | ||
| type = Undead | | type = [[Undead]] | ||
| | | ac = 20 | ||
| | | e hp = 166 | ||
| | | hp = 238 | ||
| | | t hp = 309 | ||
| | | movement m = 9 | ||
| | | weight kg = 80 | ||
| level = 12 | | level = 12 | ||
| str = 20 | | str = 20 | ||
Line 22: | Line 23: | ||
| wis = 16 | | wis = 16 | ||
| cha = 18 | | cha = 18 | ||
| | | str save prof = y | ||
| | | con save prof = y | ||
| | | wis save prof = y | ||
| | | resistances = Necrotic immunity, Poison immunity | ||
| conditions = Marshal Undead, Soul Oath | |||
| | | passives = Additional Spell Slot @ Shield of the Undevout, Darkvision, Dazing Smite @ Blackguard's Sword, Dreadful Hewer @ Shield of the Undevout, Improved Extra Attack, Magic Resistance, Opportunity Attack, Parry, Revenant's Ire, Riposte (passive feature), Shield Bash @ Shield of the Undevout | ||
| | |||
}} | }} | ||
'''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]]. | '''That Which Guards''' is a [[death knight]] guarding the entrance to the Hall of The [[Murder Tribunal]], located in [[Bhaalist Crypt]]. | ||
== Spells and abilities == | == Spells and abilities == | ||
* {{ | * {{Feature box|Compelled Duel}} | ||
* {{ | * {{Feature box|Hellfire Orb}} | ||
* {{Feature box|Searing Smite}} | |||
* {{Feature box|Staggering Smite}} | |||
== Notable loot == | == Notable loot == |
Revision as of 17:31, 25 June 2024
That Which Guards is a death knight guarding the entrance to the Hall of The Murder Tribunal, located in Bhaalist Crypt.
Spells and abilities
-
+
)
( -
Force an enemy to attack only you, giving it
Disadvantage against other targets.
-
)
( - Damage: 20~12020d6
Fire
Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.
-
+
+
)
( - Damage: 2~12
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6
Fire damage and marks the target with .
Range: Normal weapon range
-
+
+
)
( - Damage: 4~24Normal weapon damage+ 4d6
Psychic
Possibly your target. It can't take reactions and is more likely to miss.
Notable loot
Gallery
External links