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* When you hit a creature with a weapon attack, it has {{Disadvantage}} on its next [[Saving Throw]] against a spell you cast before the end of your next turn. | * When you hit a creature with a weapon attack, it has {{Disadvantage}} on its next [[Saving Throw]] against a spell you cast before the end of your next turn. | ||
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* {{SpellSlot|2|3}} '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: | * {{SpellSlot|2|3}} '''Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 2 Spell Slot.)'' | ||
* '''Known Cantrips:''' Choose 1 Cantrip from the [[#Eldritch Knight Spell List|Eldritch Knight Spell List]] | * '''Known Cantrips:''' Choose 1 Cantrip from the [[#Eldritch Knight Spell List|Eldritch Knight Spell List]] | ||
* '''Known Spells:''' Choose 1 Spell from the [[#Eldritch Knight Spell List|Eldritch Knight Spell List]]. This spell is [[Spells#Known Spells|Always Prepared]]. | * '''Known Spells:''' Choose 1 Spell from the [[#Eldritch Knight Spell List|Eldritch Knight Spell List]]. This spell is [[Spells#Known Spells|Always Prepared]]. |
Revision as of 20:41, 5 October 2023
Eldritch Knights study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes.
Eldritch Knights study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes.
Eldritch Knight is one of the Subclasses of Fighter. These Fighters are more specialized in spellcasting (from the Wizard Spell List). They utilize their martial prowess and magic to attack enemies or support allies in combat. Eldritch Knights use Intelligence as their spellcasting modifier.
Subclass Features
This subclass obtains all the features from its base class, Fighter, in addition to its unique features outlined below.
Level 3
- Ritually bind the weapon in your main hand. The weapon can't be knocked out of your hand, and it automatically returns to you when Thrown.
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Cantrips (Choose 2):
- Known Spells: Choose 2 Spells from the Eldritch Knight Spell List (schools of Abjuration or Evocation only). These spells are Always Prepared.
- New Level 1 Abjuration and Evocation spells available:
- Known Spells: Choose 1 Spell from the Wizard Spell List (any spell school). This spell is Always Prepared.
- New Level 1 spells available:
Level 4
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Known Spells: Choose 1 Spell from the Eldritch Knight Spell List. This spell is Always Prepared.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 1.
Level 5
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 1.
Level 6
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 1.
Level 7
- You have honed your body and magic for war. After you cast a cantrip, you can make a weapon attack using a Bonus action.
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slot.)
- Known Spells: Choose 2 Spells from the Eldritch Knight Spell List. These spells are Always Prepared.
- New Level 2 Abjuration and Evocation spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 1.[1]
Level 8
- Known Spells: Choose 1 Spell from the Wizard Spell List (any spell school). This spell is Always Prepared.
- New Level 2 spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 2 or below.
Level 9
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 2 or below.
Level 10
- When you hit a creature with a weapon attack, it has Disadvantage on its next Saving Throw against a spell you cast before the end of your next turn.
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Known Cantrips: Choose 1 Cantrip from the Eldritch Knight Spell List
- Known Spells: Choose 1 Spell from the Eldritch Knight Spell List. This spell is Always Prepared.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 2 or below.
Level 11
- Known Spells: Choose 1 Spell from the Eldritch Knight Spell List. This spell is Always Prepared.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 2 or below.
Level 12
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell from the full Wizard Spell List. The replacement spell must be Level 2 or below.
Eldritch Knight Spellcasting Chart
Eldritch Knight Spellcasting | Spell Slots per Spell Level | |||
---|---|---|---|---|
Fighter Level | Cantrips Known | Spells Known | 1st | 2nd |
3rd | 2 | 3* | 2 | - |
4th | 2 | 4 | 3 | - |
5th | 2 | 4 | 3 | - |
6th | 2 | 4 | 3 | - |
7th | 2 | 6 | 4 | 2 |
8th | 2 | 7* | 4 | 2 |
9th | 2 | 7 | 4 | 2 |
10th | 3 | 8 | 4 | 3 |
11th | 3 | 9 | 4 | 3 |
12th | 3 | 9 | 4 | 3 |
*One spell learned at this level can be from the entire Wizard Spell List, the chosen spell must still be of a level for which the Eldritch Knight has spell slots for. (This is in contrast to the normal Eldritch Knight Spell List, which only contains the Abjuration and Evocation spells of the Wizard Spell List)
Eldritch Knight Spell List
Eldritch Knight's Spell List is the same as the Wizard's, but with only non-cantrip spells from the schools of Abjuration or Evocation plus every wizard cantrip. However, Eldritch Knights may learn a spell from the entire wizard spell list at levels 3 and 8. The Replacement Spell Feature also allows an Eldritch Knight to swap any known spell with any spell from the full wizard spell list, once per level starting at class level 4.
The following spell list is the limited version. For the full list of Wizard spells from every spell school, see Wizard Spell List.
Cantrips | 1st Level Spells | 2nd Level Spells |
---|---|---|
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- ↑ As of 4.1.1.3748643, the replacement spell at Fighter Level 7 must be of Level 1, even though you just unlocked Level 2 Eldritch Knight spells