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Cry

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Revision as of 07:46, 8 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{Infobox creature | name = Devout Cry | faction = Cult of the Absolute | image = <gallery> Cry.png|In-game Portrait Cry.png|Portrait </gallery> | race = Goblin | level = 2 | size = Small | type = Humanoid | archetype = Goblin Devout | class = Cleric | e hp = 9 | hp = 14 | t hp = 18 | ac = 14 | movement m = 9 | weight kg = 35 | str = 11 | dex = 11 | con = 10 | int = 10 | wis = 14 | cha = 8 | passives = Darkvision, Opportunity Attack | t passives = Da...")
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Devout Cry is a Goblin Devout in the Goblin Camp in Act One. She stands near Dror Ragzlin and will join him in battle if a fight breaks out.

Portrait Cry.png
Boss put ya to work, eh?
Cry

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot

External links