Zealot Bennel
STR
DEX
CON
INT
WIS
CHA
18 (+4)
10 (0)
16 (+3)
9 (-1)
11 (0)
16 (+3)
STR
DEX
CON
INT
WIS
CHA
+7
+3
+6
+2
+6
+9
Athletics
Acrobatics
Perception
4
0
0
The divine magic flowing within you prevents disease from affecting you.
You can make an additional free attack after making an unarmed or weapon attack.
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
10 (0)
16 (+3)
9 (-1)
11 (0)
16 (+3)
STR
DEX
CON
INT
WIS
CHA
+7
+3
+6
+2
+8
+11
Athletics
Acrobatics
Perception
4
0
0
The divine magic flowing within you prevents disease from affecting you.
You can make an additional free attack after making an unarmed or weapon attack.
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
10 (0)
16 (+3)
9 (-1)
11 (0)
16 (+3)
STR
DEX
CON
INT
WIS
CHA
+7
+3
+6
+2
+6
+9
Athletics
Acrobatics
Perception
4
0
0
The divine magic flowing within you prevents disease from affecting you.
You can make an additional free attack after making an unarmed or weapon attack.
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Automatically attack an enemy moving out of your reach.
Zealot Bennel is a
human Zealot of the Absolute in
Act Two . He can be found outside on the first floor of
Moonrise Towers , sitting at a table with
Acolyte Daine .
If the Nightsong is freed and the Harpers launch the assault on Moonrise Towers, Bennel will be killed and his body will be amongst the dead bodies at the entrance.
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