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Sulian

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Harper Sulian is a rock gnome druid and a member of the Harpers in Act Three. She joins JaheiraJaheira in the battle against the Dark Urge, should the latter choose to accept and embrace their heritage.

Involvement[edit | edit source]

Temple of Bhaal[edit | edit source]

Should the Dark Urge defeat Orin the RedOrin the Red and embrace Bhaal's gift, becoming the latter's Chosen, the Harpers set up an ambush at the entrance of the Temple of Bhaal, provided JaheiraJaheira is alive.

Led by Jaheira and accompanied by MinscMinsc (if rescued), the Harpers stand guard on the bridge leading out of the temple, preventing the party from leaving. The player character then has a brief exchange with Jaheira concerning the Dark Urge's role as the Chosen of Bhaal, and should Minsc be present, has the ability to psionically control him into stabbing Jaheira in the back through his Mind Flayer Tadpole. Doing so immediately kills Jaheira, and triggers combat with Minsc, Sulian, and the rest of the Harpers.

  • [WISDOM] Ease his confusion. Try to control him. (DC 25)

Alternatively, if the Dark Urge withdraws from Minsc's mind, Jaheira can potentially convince GaleGale (if under 20 approval), KarlachKarlach (if under 40 approval), or WyllWyll (always) to turn their side, forcing the party to kill them in the ensuing fight with the Harpers.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Conjure Woodland BeingConjure Woodland Being (Action + Level 4 Spell Slot)
Conjure a dryad to fight alongside you. She can use Nature's Step Nature's Step, Entangle Entangle enemies, and Summon Summon a wood woad.
Range: 18 m / 60 ft Range: 18 m / 60 ft
Faerie FireFaerie Fire (Action + Level 1 Spell Slot)
All targets within the light turn visible, and Attack rolls against them have Advantage Icon.png Advantage.
DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Lesser RestorationLesser Restoration (Action + Level 2 Spell Slot)
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Main Hand AttackMain Hand Attack (Action)   –  Quarterstaff
Damage: 1~6

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Mass Healing WordMass Healing Word (Bonus Action + Level 3 Spell Slot)
Healing: 1~4 + modifiers

Heal your nearby allies.

Range: Self Range: Self
Thorn WhipThorn Whip (Action)
Damage: 1~6
1d6PiercingPiercing

Pulls the creature 3 m / 10 ft closer to you.

Range: 9 m / 30 ft Range: 9 m / 30 ft

Allies[edit | edit source]

Notable loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]