Merregon Legionnaire
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When you hit a creature with an Opportunity Attack , it can no longer move for the rest of its turn.
When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.
STR
DEX
CON
INT
WIS
CHA
18 (+4)
14 (+2)
17 (+3)
6 (-2)
12 (+1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
+4
+2
+3
-2
+1
-1
You are one, you are legion, without personality or individuality - born only to fight. When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
You can make an additional free attack after making an unarmed or weapon attack.
Automatically attack an enemy moving out of your reach.
When you hit a creature with an Opportunity Attack , it can no longer move for the rest of its turn.
When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.
Merregon Legionnaires are a non-playable
Fiend race of creatures in
Baldur's Gate 3 . They can be found at the
Grymforge and in the
Gauntlet of Shar .
About
Merregon are common foot-soldiers that serve in the Nine Hells. They mindlessly obey their superiors, such as Raphael and Yurgir , and are even willing to kill themselves if so ordered.
Conditions
Infernal Legion
You are one, you are legion, without personality or individuality - born only to fight.
When within 20m / 67ft of another creature wearing a merregon's mask, Strength increases by 1 and Intelligence , Wisdom , and Charisma decrease by 1 per nearby mask.
(from Devilfoil Mask )
Merregon characters
Notable loot
External links