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Daine

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Daine is a dwarven Acolyte of the Absolute in Act Two. She can be found in Moonrise Towers, playing cards with Zealot Bennel on the first floor balcony.

Portrait Daine.png
Hey, True Soul - what's the word?
Daine

Involvement[edit | edit source]

Moonrise Towers[edit | edit source]

Daine can be first encountered in Moonrise Towers, on a balcony on the eastern side of the first floor playing cards with Zealot Bennel. Daine attempts to cheat at cards, but Bennel notices and then deducts that Daine was a former Flaming Fist mercenary.[1] Talking with Daine will have her ask the party if they have any news or marching orders.

Defending Moonrise Towers[edit | edit source]

If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Daine will be part of the remaining forces defending Moonrise Towers, and can be seen right in the center of the throne room. Should the party enter the throne room prematurely, or kill a few Absolutists in the hall, she will join combat.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft

Loot[edit | edit source]

References[edit | edit source]

  1. Dialogue with Bennel:
    "You were Flaming Fist before this, weren't you lass?" - Bennel
    "Save your 'lasses' for when you're courting. But aye - how d'you know?" - Daine
    "You cheat. Badly."