Actions: Difference between revisions

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Characters normally receive one Action per turn. There are a few ways to obtain [[Sources of additional actions|additional actions]] such as the [[Conditions#Hastened|Hastened]] condition, which grants an additional action per turn.
Characters normally receive one Action per turn. There are a few ways to obtain [[Sources of additional actions|additional actions]] such as the [[Conditions#Hastened|Hastened]] condition, which grants an additional action per turn.


== List of Common Actions ==
== List of common actions ==
{{div col}}
* {{SAI|Dash|w=40}}
* {{SAI|Dash|w=40}}
* {{SAI|Disengage|w=40}}
* {{SAI|Disengage|w=40}}
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* {{SAI|Unarmed Strike|w=40}}
* {{SAI|Unarmed Strike|w=40}}
* {{SAI|Perform|w=40}}
* {{SAI|Perform|w=40}}
{{div col end}}


= Situational Actions =
== Situational actions ==


A less common type of action is a '''Situational Action'''. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is [[Forced Manoeuvre]] as a result of [[Manoeuvring Attack (Melee)]].
A less common type of action is a '''Situational Action'''. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is [[Forced Manoeuvre]] as a result of [[Manoeuvring Attack (Melee)]].


==Sources of additional actions==
====Items====
* {{MdRarityItem|Elixir of Bloodlust}}
* {{MdRarityItem|Haste Spore Flask}}
* {{MdRarityItem|Haste Spore Grenade}}
* {{MdRarityItem|Scroll of Haste}}
* {{MdRarityItem|Potion of Speed}}
* {{MdRarityItem|Phase Optimizer}} for [[Steel Watcher]]s only


====Spells====
* {{SAI|Celestial Haste|w=40}}
* {{SAI|Haste|w=40}}
* {{SAI|Haste Spores|w=40}}


{{NavGameplay}}
{{NavGameplay}}

Revision as of 05:52, 20 November 2023

Action is one type of Resource available to characters during their turn. Actions can be used to execute various abilities, such as Main Hand Attack, Help, and casting most Spells.

Characters normally receive one Action per turn. There are a few ways to obtain additional actions such as the Hastened condition, which grants an additional action per turn.

List of common actions

Situational actions

A less common type of action is a Situational Action. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is Forced Manoeuvre as a result of Manoeuvring Attack (Melee).

Sources of additional actions

Items

Spells