Guardian of Faith (creature): Difference between revisions

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{{hatnote|This page is about the creature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (Disambiguation)]].}}
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Revision as of 16:05, 3 October 2023

This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (Disambiguation).
Guardian of Faith
Guardian of Faith Model.png
Guardian of Faith Evil Model.png
Stats
Level 7

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
Bg3 content hr.png
Creature Race Icon.png  Race Construct
Creature Type Icon.png  Type Construct
HP Icon.png  HP 60
Creature AC Icon.png  AC 20
Creature Speed Icon.png  Movement Speed 0
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +0
Passive features
Character information
Location Rosymorn Monastery

Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.

Abilities

Strike of the Guardian:

Strikes a target with its sword. Also deals 20Damage TypesRadiant damage to itself.

Action

20 Damage TypesRadiant damage (Dexterity save to halve)

 Range: 3 m / 10 ft

Divine Retaliation:

Allows the use of Strike of the Guardian as a Reaction when attacked.

Combat tactics

Gallery

Notes

One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.