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[[Category:Skills]]
 
{{quote|Recognise plants and animals. Hug trees.}}
{{quote|Recognise plants and animals. Hug trees.}}


'''Nature''' is an [[Intelligence]] Skill.
'''Nature''' is an [[Intelligence]] [[Skills|Skill]].


The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].
The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].
==Proficiency==
Characters who are '''proficient''' in {{PAGENAME}} can add their [[Proficiency Bonus]] when making {{Ability Check}}s.
The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1:
* {{Class|Barbarian}}
* {{Class|Bard}}
* {{Class|Druid}}
* {{Class|Ranger}}
* {{Class|Warlock}}
[[Knowledge Domain]] [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks.
==Uses==
* Used in dialogue.
* Used to harvest [[Nightlight Frond|Nightlight Fronds]].
==Related Items==
===Grants Proficiency===
:{{RarityItem|Idol of Silvanus|40}}
===+1 to Skill Checks===
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
:{{RarityItem|Explorer's Ring|40}}
:{{RarityItem|Hedge Wanderer Armour|40}}
:{{RarityItem|Key of the Ancients|40}}
:{{RarityItem|Shapeshifter Hat|40}}
{{div col end}}
===+1d4 to All Skill Checks===
:{{RarityItem|Shapeshifter's Boon Ring|40}} ''while Shapeshifted or Disguised''
==Related Spells==
* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability.
* {{SAI|Knowledge of the Ages: Intelligence|w=40}} - Grants Proficiency in all Intelligence Skills.
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{SAI|Fox's Cunning|w=40}} - Grants Advantage on all Intelligence Checks.
* {{SAI|Hex (Intelligence)|w=40}} - Grants Disadvantage on all Intelligence Checks.
{{NavGameplay}}
[[Category:Skills]]

Latest revision as of 15:08, 3 April 2024

Recognise plants and animals. Hug trees.

Nature is an Intelligence Skill.

The higher your Intelligence Score, the more likely you will succeed on Nature Checks.

Proficiency[edit | edit source]

Characters who are proficient in Nature can add their Proficiency Bonus when making Ability checks.

The following classes can choose to select Nature as a proficient skill at Level 1:

Knowledge Domain Clerics can choose to gain proficiency in Nature at Level 1. If chosen, they can add double their Proficiency Bonus when making Nature checks.

Uses[edit | edit source]

Related Items[edit | edit source]

Grants Proficiency[edit | edit source]

Idol of Silvanus

+1 to Skill Checks[edit | edit source]

+1d4 to All Skill Checks[edit | edit source]

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Related Spells[edit | edit source]