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Drilldown: spells
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spells > action type
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action
or
bonus
& damage
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1d4
or
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Other
or
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10
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Showing below up to 250 results in range #1 to #250.
A
- A Coven of Hags
- An Apple a Day
- Animal Friendship
- Animate Dead
- Animate Dead (Balthazar)
- Animate Dead (Duergar)
- Animate Dead: Flying Ghoul
- Animate Dead: Flying Ghoul Flock
- Animate Dead: Ghoul
- Animate Dead: Ghoul Pack
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Arachnid Jump
- Arcane Ammunition
- Arcane Gate
- Arcane Lock
- Arcane Recovery
- Astral Rift
- Astral Step
- Auntie's Trickery
B
- Bane (Spell)
- Battle-Ready Owlbear
- Beacon of Hope
- Bear Companion
- Benign Transposition: Teleport
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bind Pact Weapon
- Bite (Bat)
- Bite (Gnoll)
- Bite (Gremishka)
- Bite (Phase Spiderling)
- Bite (Tiny Spider)
- Black Fist Enforcers
- Bless
- Blindness
- Blink
- Blink (Class Action)
- Blur
- Boar Companion
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Brand the Weak
- Break Illusion
- Bull Rush
- Burning Claws
- Burrow (Shadow Creeper)
C
- Caitiff's Restoration
- Call of the Crustacean
- Calling for Help
- Calm Emotions
- Castigate Heartform
- Charger: Shove
- Charm Animals and Plants
- Charm Person
- Chromatic Orb
- Circuitry Interface
- Claws (Imp)
- Claws (Quasit)
- Clench of the North Wind
- Click Heels
- Cloak of Shadows
- Combat Wild Shape
- Command
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Minor Elemental
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Shadow Lantern Wraith
- Conjure Us
- Conjure Woodland Being
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Create Sorcery Points
- Create Spell Slot
- Crusader's Mantle
- Cunning Action: Hide
D
- Damsel in Distress
- Dancing Lights
- Danse Macabre
- Darkness
- Darkness Cloak
- Daylight: Sphere
- Destroy Water
- Devour (Ghoul)
- Devour (Shambling Mound)
- Dig
- Dimension Door
- Dire Raven Companion
- Dismiss Construct Mode
- Dismiss Shapechanger
- Dispel Disguise
- Dispel Evil and Good
- Dispel Evil And Good: Break Enchantment
- Dispel Identity
- Dispel Magic
- Divine Intervention
- Divine Intervention: Arm Thy Servant
- Divine Intervention: Golden Generosity
- Divine Intervention: Opulent Revival
- Divine Strike: Elemental Fury
- Dominate Beast
- Dominate Person
- Draconic Elemental Weapon
- Draining Kiss (Haarlep)
- Dread Ambusher: Hide
E
- Echoes in the Dark
- Elemental Age
- Elemental Warp
- Elemental Weapon
- End Rage
- Enhance Ability
- Enhance Leap
- Enhanced Jump
- Enlarge
- Enlarge (Duergar)
- Enlarge/Reduce
- Entangle
- Entangle (Dryad)
- Entangle (Wood Woad)
- Enthrall
- Eternal Devotion
- Ethereal Jaunt
- Exhort the Risen
- Eyebite
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
- Florrick's Cohort
- Fluffy Memory
- Flurry of Blows
- Flurry of Blows: Push
- Fly (Bonus Action)
- Fly (Dragons)
- Fog Cloud
- Force Tunnel
- Form of Dread
- Freezing Claws
- Frenzied Fury
- Frenzy
- Friends
- Friends Until The End
- Frightful Presence
G
- Gale (class action)
- Gargoyle's Countenance
- Giant Form
- Githborn: Flying Boots
- Glyph of Warding
- Glyph of Warding: Detonation
- Gondian Steel Watcher
- Goodberry
- Grant Flight
- Grasping Appendage
- Grasping Pull
- Grasping Vine
- Grease
- Greater Invisibility
- Greater Restoration
- Guardian of Faith
- Guidance
- Guildmaster Keene's Fixers
- Gur Huntwardens
H
- Harmony of Fire and Water
- Haste
- Have Nice Gift!
- Healing Incense Aura
- Healing Word
- Hellrider Platoon
- Hellstalker Yurgir
- Help
- Heroism
- Hide
- Hold Monster
- Hold Person
- Horrific Visage
- Hurl Grease
I
- Illuminating Shot
- Illusory Copy
- Improved Minor Illusion
- Initiate Collar Detonation
- Inspiring Leader
- Invigorating Flame
- Invisibility
- Invisibility (Air Myrmidon)
- Invisibility (Duergar)
- Invoke Duplicity
- Ironhand Grenadiers
J
K
- Keeper's Fee
- Kereska's Favour
- Ki Restoration (Greater)
- Ki Restoration (Lesser)
- Knock
- Knock Unconscious
- Knowledge of the Ages