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Drilldown: spells
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spells > is concentration:
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& has attack roll:
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& extra damage :
2d6 or
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3d8 or
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spell range:
None (201) ·
self (197) ·
ranged (102) ·
18/60 (100) ·
melee (76) ·
9/30 (60) ·
3/10 (29) ·
18/ (10) ·
30/100 (8) ·
6/20 (8) ·
12/40 (6) ·
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4/13 (3) ·
weapon (3)
None (704) ·
CHA (4) ·
CON (32) ·
DEX (42) ·
DEX, (1) ·
Dexterity (2) ·
INT (13) ·
STR (18) ·
WIS (60) ·
Wisdom (1)
damage:
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Acid (3) ·
Bludgeoning (15) ·
Cold (4) ·
Fire (14) ·
Force (24) ·
Healing (26) ·
Lightning (8) ·
Necrotic (22) ·
Piercing (10) ·
Poison (5) ·
Psychic (19) ·
Radiant (5) ·
Slashing (7) ·
t (1) ·
Thunder (6)
None (782) ·
CHA (1) ·
CON (13) ·
Constitution (3) ·
DEX (11) ·
DEX Save (1) ·
Dexterity (4) ·
INT (11) ·
Intelligence (1) ·
STR (10) ·
Strength (2) ·
WIS (26) ·
Wisdom (12)
None (434) ·
1 (80) ·
10 (60) ·
2 (93) ·
3 (34) ·
4 (7) ·
5 (18) ·
6 (1) ·
Long Rest (35) ·
Permanent (15) ·
Until Long Rest (100)
Showing below up to 250 results in range #1 to #250.
A
- A Coven of Hags
- A Mother's Desperation
- Aberrant Shape
- Abjure Enemy
- Absolute's Talisman: Aid
- Absorb Elements
- Absorb Intellect
- Acidic Regurgitation
- Action Surge
- Activate Witch Bolt
- Adamantine Reverberation
- Adhesive Whip
- Adjust Seeming
- Aegis of the Absolute
- Alchemist's Fire (Action)
- An Apple a Day
- Ancient Grudges
- Animal Friendship
- Animate Dead
- Animate Dead (Balthazar)
- Animate Dead: Flying Ghoul
- Animate Dead: Flying Ghoul Flock
- Animate Dead: Ghoul
- Animate Dead: Ghoul Pack
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Animating Spores
- Animus Screech
- Arachnid Jump
- Arcane Ammunition
- Arcane Critical
- Arcane Lock
- Arcane Recovery
- Armour of Agathys
- Astral Knowledge
- Astral Knowledge: Charisma
- Astral Knowledge: Dexterity
- Astral Knowledge: Intelligence
- Astral Knowledge: Strength
- Astral Knowledge: Wisdom
- Astral Step
- Augmented Shield of Thralls
- Auntie's Trickery
- Aura of Penance
- Aura of Terror
- Awaken
B
- Bad Omen
- Balm of the Moonmaiden
- Bardic Attack
- Bardic Defence
- Bardic Inspiration
- Battle-Ready Owlbear
- Bear Companion
- Beckoning Darkness
- Beguiling Rebuke
- Bend Luck
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Benign Transposition: Teleport
- Bhaal's Edict
- Bhaal's Power Word Kill Ritual
- Bind Pact Weapon
- Black Fist Enforcers
- Black Hole
- Blade Ward
- Blazing Retaliation
- Blessing of the Trickster
- Blight
- Blindness
- Blink
- Blink (Class Action)
- Blink-of-an-eye Bolt
- Blink: Teleport
- Blood Frenzy
- Blood Sacrifice
- Bloodfest
- Bloodlust (Redcap)
- Bloody Bonesaw
- Bludgeon the Weak
- Boar Companion
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Bolts of Doom
- Bone-shaking Thunder
- Boon of Servitude
- Boon of the Unstoppable
- Bout of Storms
- Brace (Melee)
- Brace (Ranged)
- Brand the Weak
- Break Illusion
- Brutal Leap
- Bull Rush
- Bulwark Rebuke
- Burning Age
- Burrow (Bulette)
- Buthir's Wrath
C
- Caitiff's Restoration
- Call Consort
- Call for Help
- Call of the Crustacean
- Call of the Damned
- Calling for Help
- Carrion's Explosive Cloudkill
- Castigate Heartform
- Chain Lightning
- Challenge to Duel
- Channel Divinity: Cloak of Shadows
- Charger: Shove
- Charm Animals and Plants
- Charm Person
- Circuitry Interface
- Clench of the North Wind
- Click Heels
- Cloak of Shadows
- Cocoon
- Combat Inspiration
- Combat Wild Shape
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Commander's Strike
- Confusion Ray
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Minor Elemental
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Shadow Lantern Wraith
- Conjure Us
- Conjure Woodland Being
- Conquering Presence
- Consume Souls
- Control Undead
- Controlled Chaos
- Corpulent Rage
- Corrosive Age
- Corrosive Phlegm
- Corrosive Spit
- Countercharm
- Counterspell
- Create Lava
- Create Sorcery Points
- Create Spell Slot
- Create Undead
- Crossbow Shot
- Crushing Flight
- Cunning Action: Dash
- Cunning Action: Disengage
- Cunning Action: Hide
- Cure Wounds
- Curriculum of Strategy: Artistry of War
- Curse of Terror
- Cutting Words
D
- Dampen Elements
- Damsel in Distress
- Danse Macabre
- Dark Currents
- Darkness Cloak
- Darkvision (spell)
- Dash
- Dash (Bonus Action)
- Daylight
- Deadlier than Arsenic
- Deadly Orders
- Death Ward
- Deathbringer's Legacy
- Defensive Attack
- Defensive Duellist
- Defensive Protocol: Bulwark
- Deflect Missiles
- Deflect Missiles (Return)
- Destructive Wrath
- Dethrone
- Devour Intellect
- Dig
- Dimension Door
- Dip
- Dire Raven Companion
- Disengage
- Disguise Self
- Disguise Self: Femme Dragonborn
- Disguise Self: Femme Drow
- Disguise Self: Femme Dwarf
- Disguise Self: Femme Elf
- Disguise Self: Femme Githyanki
- Disguise Self: Femme Gnome
- Disguise Self: Femme Half-Elf
- Disguise Self: Femme Half-Orc
- Disguise Self: Femme Halfling
- Disguise Self: Femme Human
- Disguise Self: Femme Strong Drow
- Disguise Self: Femme Strong Elf
- Disguise Self: Femme Strong Half-Elf
- Disguise Self: Femme Strong Human
- Disguise Self: Femme Strong Tiefling
- Disguise Self: Femme Tiefling
- Disguise Self: Masc Dragonborn
- Disguise Self: Masc Drow
- Disguise Self: Masc Dwarf
- Disguise Self: Masc Elf
- Disguise Self: Masc Githyanki
- Disguise Self: Masc Gnome
- Disguise Self: Masc Half-Elf
- Disguise Self: Masc Half-Orc
- Disguise Self: Masc Halfling
- Disguise Self: Masc Human
- Disguise Self: Masc Strong Drow
- Disguise Self: Masc Strong Elf
- Disguise Self: Masc Strong Half-Elf
- Disguise Self: Masc Strong Human
- Disguise Self: Masc Strong Tiefling
- Disguise Self: Masc Tiefling
- Disintegrate
- Dismiss Arcane Lock
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Dismiss Shapechanger
- Dismiss Wild Shape
- Dismiss: Slayer
- Dispel Disguise
- Dispel Evil And Good: Break Enchantment
- Dispel Identity
- Dispel Magic
- Displace (Displacer Beast)
- Displacer Beast Shape
- Dissonant Whispers
- Divine Intervention
- Divine Intervention: Arm Thy Servant