Animated Armour: Difference between revisions

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[[Category: Constructs]]
{{PageSeo
[[File:Animated Armour.jpg|thumb|right|{{Infobox
| description = Animated Armour is a Construct in Baldur's Gate 3. It can be disabled by antimagic effects.
|Race = Construct
| image = Animated Armour.jpg
|Type = Construct
}}
}}]]
{{Infobox statistics
| name = Animated Armour
| image = Animated_Armour_Model.png
| imagesize = 0.6
| race = Animated Armour
| size = Medium
| type = Construct
| armour_class = 18
| hit_points = 33
| hit_points_tactician = 42
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 40
| weight_lb = 80
| str = 14
| dex = 11
| con = 13
| int = 1
| wis = 3
| cha = 1
 
| immune1 = Poison
| immune2 = Psychic
| feature1_name = Antimagic Susceptibility
| feature1_description = This armour is [[Incapacitated (Condition)|Incapacitated]] by antimagic fields.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Darkvision
| feature3_description = Can see in the dark up to 12m.
| feature4_name = Extra Attack
| feature4_description = Make an additional free attack after making an unarmed or weapon attack.
}}
'''Animated Armour''' is a [[List_of_Creature_Types#Construct|Construct]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found in the [[Arcane Tower]], [[Grymforge]], and at [[Sorcerous Sundries]]. Animated Armour can be disabled by anti-magic effects.
 
== About ==
{{Quote|Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.}}
 
== Named Animated Armours ==
* [[Krank]] is [[Lorroakan|Lorroakan's]] Animated Armour servant.
 
== Animated Armour enemy variants ==
* [[Hollow Armour]]


'''Animated Armour''' is a [[List of Creature Types|creature]] and a type of [[List_of_Creature_Types#Construct|Construct]] found in [[Baldur's Gate 3]].
== Tactics ==
* Animated Armour can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character - the amount of flowers in the [[Underdark]] are enough to disable all the ranged enemies in the [[Bernard]] encounter.
* Due to their low [[Wisdom]] they're subsceptible to [[Wisdom|WIS]] [[Saving throws|Saving Throw]] spells and effects like [[Command]] - since they're constructs some spells like [[Hold Person]] do not apply to them.
* Their weight is pretty low at 40kg/80lb - a character with a minimum of 17 strength can [[Throw|pick up and throw]] them. In the [[Arcane Tower]] and [[Grymforge]] enocunters they can be thrown into the surrounding chasms to instantly take them out.


== Stats ==
== Gallery ==
{{AttributeBlock|14|11|13|1|3|1
<gallery heights="250px" mode="packed">
|race=Construct
Animated Armour.jpg|Early Access.
|type=Construct
Animated Armor.png|Animated Armour in-game.
|hp=33
</gallery>
|ac=18
|ms=9m / 30ft
|size=Medium
|weight=40kg / 80lbs
|prof=2
|init=-
}}
{{Resistances
|Psychic=Immune
|Poison=Immune
}}
== Passive Features==
* {{SmallIcon|Attack Of Opportunity Icon 64px.png}} [[Attack of Opportunity]]
* {{SmallIcon|Darkvision Icon 2.png}} [[Darkvision (Passive Feature)|Darkvision]]
* [[Antimagic Susceptibility]]
* {{SmallIcon|Extra Attack Icon.png}} [[Extra Attack]]


== Locations ==
== External links ==
* [[Arcane Tower]]
{{FRWiki|Animated armor|long}}


== Notes ==
[[Category: Constructs]]
* Animated Armour can be disabled by a [[Sussur Bloom]], whether it is placed near them, or held by a nearby character.
[[Category: Non-playable races]]
{{NavCreatures}}

Latest revision as of 08:46, 29 March 2024

Animated Armour is a Construct and non-playable race in Baldur's Gate 3. They can be found in the Arcane Tower, Grymforge, and at Sorcerous Sundries. Animated Armour can be disabled by anti-magic effects.

About[edit | edit source]

Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.

Named Animated Armours[edit | edit source]

Animated Armour enemy variants[edit | edit source]

Tactics[edit | edit source]

  • Animated Armour can be disabled by a Sussur Bloom, whether it is placed near them or held by a nearby character - the amount of flowers in the Underdark are enough to disable all the ranged enemies in the Bernard encounter.
  • Due to their low Wisdom they're subsceptible to WIS Saving Throw spells and effects like Command - since they're constructs some spells like Hold Person do not apply to them.
  • Their weight is pretty low at 40kg/80lb - a character with a minimum of 17 strength can pick up and throw them. In the Arcane Tower and Grymforge enocunters they can be thrown into the surrounding chasms to instantly take them out.

Gallery[edit | edit source]

External links[edit | edit source]

Animated armor on the Forgotten Realms Wiki