Metamage Persecutor: Difference between revisions

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| feature4_name = Opportunity Attack
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature4_description = Automatically attack an enemy moving out of your reach.
| feature5_name = Psionic Dominance
| feature5_name = Psionic Dominance (passive feature)
| feature5_description = Whenever an enemy within 60 feet targets you with a spell of a level that is lower than or equal to your proficiency bonus, you can use your reaction to nullify the spell.
| feature5_description = Whenever an enemy within 60 feet targets you with a spell of a level that is lower than or equal to your proficiency bonus, you can use your reaction to nullify the spell.
}} }}
}} }}
'''Metamage Persecutor''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the fight on [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[sorcerer]] is present in the party.
'''Metamage Persecutor''' is a hostile [[Countermeasure]] Aberration character in ''[[Baldur's Gate 3]]'' who may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with the Emperor. It will appear if a [[sorcerer]] is present in the party.


== Attacks and abilities ==  
== Attacks and abilities ==  
{{Feature box|name=Main Hand Attack|* Uses {{RarityItem|Quarterstaff +2}}
{{Feature box|Main Hand Attack|item=Quarterstaff +2}}
* Can use [[weapon actions]].}}


{{Feature box|name=Slow|image name=Slow.webp|* Slow up to 6 enemies. Their movement speed is halved, their Armour Class and Dexterity saving throws are reduced by 2, they can only take an action or bonus action (not both), they cannot take reactions, and they cannot attack more than once per turn.
{{Feature box|Slow}}


{{Concentration}}
{{Feature box|Black Hole}}


{{Range|m=18|ft=60}}
{{Feature box|Chain Lightning}}


{{Action}}}}
==Notes==
* While the player character can only use {{SAI|Psionic Dominance}} once per long rest, the Metamage Persecutor is able to use it multiple times so long as it has a reaction to spend.


{{Feature box|name=Black Hole|image name=Black Hole.webp|* Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them. Their movement speed is halved, their Armour Class and Dexterity saving throws are reduced by 2, they can only take an action or bonus action (not both), they cannot take reactions, and they cannot attack more than once per turn.
{{Range|m=18|ft=60}}
{{Action}}}}
{{Feature box|name=Chain Lightning|image name=Chain Lightning.webp|* Deals {{DamageInfo|10d8|Lightning}} to a target. Three more bolts will leap from the target, electrifying as many as three other enemies within range.
{{Range|m=18|ft=60}}
{{Action}}}}





Latest revision as of 08:45, 10 May 2024

Metamage Persecutor is a hostile Countermeasure Aberration character in Baldur's Gate 3 who may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a sorcerer is present in the party.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slow.webp
Slow Slow ()

Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit.
WIS Save
 Range: 18 m / 60 ft
Black Hole.webp

Create a point of intense gravity that pulls in all nearby enemies and possibly Slows them.
INT Save
 Range: 18 m / 60 ft
Chain Lightning.webp
D8 Lightning.png 10d8 (10~80) Damage TypesLightning damage

Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range.
DEX Save
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • While the player character can only use Psionic Dominance Psionic Dominance once per long rest, the Metamage Persecutor is able to use it multiple times so long as it has a reaction to spend.


Loot[edit | edit source]