Bugbear Assassin: Difference between revisions

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(Changed "infuriated" to "infiltrated." Wrong word was used.)
(updated infobox, abilities)
 
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{{CharacterInfo|name=Bugbear Assassin|STR=14|level=3|race=Bugbear|type=Humanoid|HP=27|AC=14|size=Medium|initiative=+2|DEX=14|CON=13|INT=8|WIS=11|CHA=9|passive={{PAS|Brute}}{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}}|location=On the high hill east of the gate leading into the [[Druid Grove]].|speed=9m / 30ft|weight=110kg|faction=[[Cult of the Absolute]]|image=|exp=40|proficiency=2}}
{{Infobox creature|movement m=9|weight kg=110|level=3|str=14|dex=14|con=13|int=8|wis=11|cha=9|hp=27|ac=14|passives=Brute, Darkvision, Opportunity Attack, Tenacity|e passives=Brute, Darkvision, Tenacity|e hp=18|t hp=35|name=Bugbear Assassin|size=Medium|type=Humanoid|race=Bugbear}}  


'''Bugbear Assassin''' is a unique humanoid enemy found in [[Act 1]]. This Bugbear has infiltrated the Druid Grove, stalking for easy prey, which would be [[Nadira]] on the hilltop. If left unchecked, he will certainly kill the [[Tiefling]].  
'''Bugbear Assassin''' is a unique humanoid enemy found in [[Act One]]. This Bugbear has infiltrated the [[Emerald Grove]], stalking [[Nadira]] for easy prey on the high hill east of the gate. If left unchecked, he will kill the tiefling.  


==Attacks and Abilities==
==Combat==


===Main Hand Attack - [[Morningstar]]===
=== Attacks and Abilities ===
{{Action}}
{{Feature box|Main Hand Attack|item=Morningstar}}{{Feature box|Throw stone}}


{{Attack Roll}}: +4
=== Items ===
{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|type=Physical}}


* May possibly use a [[Basic Poison]] on his weapon.
* {{Rarity item|Basic Poison}} x2


== Tactics ==
==Tactics==
While a lone enemy, the '''Bugbear''' '''Assassin''' can still prove dangerous at a low level. His [[Brute]] passive can stack up quite a lot of damage on a strike, making up for his average [[Strength]]. He'll also apply a [[Basic Poison]] onto his [[Morningstar]] and through the use of his [[Tenacity (Weapon Action)|Tenacity]] passive, always have a chance to apply the [[Poisoned (Condition)|Poisoned]] condition.
While a lone enemy, the Bugbear Assassin can still prove dangerous at a low level. His [[Brute]] passive can stack up quite a lot of damage on a strike, making up for his average [[Strength]]. He'll also apply a [[Basic Poison]] onto his [[Morningstar]], which through the use of his [[Tenacity (Weapon Action)|Tenacity]] passive will always have a chance apply the {{cond|Poisoned}} condition.


Beyond this, he is hardly a threat for a full party.
Catching the bugbear in the act will inflict {{Cond|Surprised}} upon him, giving the party a free round of actions.


{{NavCharacters|one}}
{{NavEmeraldGrove}}
[[Category: Humanoids]]
[[Category: Characters in Act 1]]
[[Category:Bugbears]]
[[Category:Bugbears]]

Latest revision as of 00:37, 20 May 2024

Bugbear Assassin is a unique humanoid enemy found in Act One. This Bugbear has infiltrated the Emerald Grove, stalking Nadira for easy prey on the high hill east of the gate. If left unchecked, he will kill the tiefling.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Throws a sharp stone at a foe.
 Range: 9 m / 30 ft

Items[edit | edit source]

Tactics[edit | edit source]

While a lone enemy, the Bugbear Assassin can still prove dangerous at a low level. His Brute passive can stack up quite a lot of damage on a strike, making up for his average Strength. He'll also apply a Basic Poison onto his Morningstar, which through the use of his Tenacity passive will always have a chance apply the Poisoned Poisoned condition.

Catching the bugbear in the act will inflict Surprised Surprised upon him, giving the party a free round of actions.