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Druids' Chambers: Difference between revisions
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==Story Interactions== | ==Story Interactions== | ||
*Upon entering for the first time, the | *Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird. | ||
*A [[Cauldron of Boiling Theriac]] may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9. | *A [[Cauldron of Boiling Theriac]] may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9. | ||
Revision as of 19:42, 2 June 2024
The Druids' Chambers is a Location contained within the Druid Grove in Chapter One.
Access
Main entry to the Druids' Chambers is through a door in the Emerald Grove at X:-448 Y:-13, and may be exited via the Enclave Library and Underground Passage.
Story Interactions
- Upon entering for the first time, the party can speak with Nettie, who is tending to an exhausted bird.
- A Cauldron of Boiling Theriac may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9.
Notable Characters
Related Quests
Notable Loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Hidden Treasure
- (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)